Commit: 0299817e0ec5749f557304a49b76a281309464e7
Author: Clément Foucault
Date:   Sun Aug 30 18:24:19 2020 +0200
Branches: master
https://developer.blender.org/rB0299817e0ec5749f557304a49b76a281309464e7

Fix T80138 Node Editor: Add Frame turns background gray

The removed `UI_ThemeClearColor` made no sense in this context. It must
have been a leftover from previous refactor.

===================================================================

M       source/blender/editors/space_node/drawnode.c

===================================================================

diff --git a/source/blender/editors/space_node/drawnode.c 
b/source/blender/editors/space_node/drawnode.c
index fcc02f49d07..5866b5cc12f 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -456,7 +456,6 @@ static void node_draw_frame(const bContext *C,
                             bNodeInstanceKey UNUSED(key))
 {
   rctf *rct = &node->totr;
-  int color_id = node_get_colorid(node);
   float color[4];
   float alpha;
 
@@ -499,8 +498,6 @@ static void node_draw_frame(const bContext *C,
   /* label */
   node_draw_frame_label(ntree, node, snode->aspect);
 
-  UI_ThemeClearColor(color_id);
-
   UI_block_end(C, node->block);
   UI_block_draw(C, node->block);
   node->block = NULL;

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