Commit: 0299817e0ec5749f557304a49b76a281309464e7 Author: Clément Foucault Date: Sun Aug 30 18:24:19 2020 +0200 Branches: master https://developer.blender.org/rB0299817e0ec5749f557304a49b76a281309464e7
Fix T80138 Node Editor: Add Frame turns background gray The removed `UI_ThemeClearColor` made no sense in this context. It must have been a leftover from previous refactor. =================================================================== M source/blender/editors/space_node/drawnode.c =================================================================== diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c index fcc02f49d07..5866b5cc12f 100644 --- a/source/blender/editors/space_node/drawnode.c +++ b/source/blender/editors/space_node/drawnode.c @@ -456,7 +456,6 @@ static void node_draw_frame(const bContext *C, bNodeInstanceKey UNUSED(key)) { rctf *rct = &node->totr; - int color_id = node_get_colorid(node); float color[4]; float alpha; @@ -499,8 +498,6 @@ static void node_draw_frame(const bContext *C, /* label */ node_draw_frame_label(ntree, node, snode->aspect); - UI_ThemeClearColor(color_id); - UI_block_end(C, node->block); UI_block_draw(C, node->block); node->block = NULL; _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs