Commit: 0aa543199849497557541e954ba5e6faafbb8ec3 Author: Sergey Sharybin Date: Tue Jun 13 10:25:46 2017 +0200 Branches: master https://developer.blender.org/rB0aa543199849497557541e954ba5e6faafbb8ec3
Cycles: Fix compilation error of OpenCL mega kernel Was some mismatch in address space. Seems to be caused by recent additions. Additionally, moved decoupled ray marching functions under ifdef, so they don't try to use malloc() functions. Thanks Mai for testing the patch! =================================================================== M intern/cycles/kernel/kernel_passes.h M intern/cycles/kernel/kernel_subsurface.h M intern/cycles/kernel/kernel_volume.h =================================================================== diff --git a/intern/cycles/kernel/kernel_passes.h b/intern/cycles/kernel/kernel_passes.h index 9d52834ffcc..9cd7ffb181d 100644 --- a/intern/cycles/kernel/kernel_passes.h +++ b/intern/cycles/kernel/kernel_passes.h @@ -142,7 +142,7 @@ ccl_device_inline void kernel_write_denoising_shadow(KernelGlobals *kg, ccl_glob ccl_device_inline void kernel_update_denoising_features(KernelGlobals *kg, ShaderData *sd, - ccl_global PathState *state, + ccl_addr_space PathState *state, PathRadiance *L) { #ifdef __DENOISING_FEATURES__ diff --git a/intern/cycles/kernel/kernel_subsurface.h b/intern/cycles/kernel/kernel_subsurface.h index 1026cde7b29..6475d4b66fd 100644 --- a/intern/cycles/kernel/kernel_subsurface.h +++ b/intern/cycles/kernel/kernel_subsurface.h @@ -418,7 +418,7 @@ ccl_device_noinline void subsurface_scatter_multi_setup( } /* subsurface scattering step, from a point on the surface to another nearby point on the same object */ -ccl_device void subsurface_scatter_step(KernelGlobals *kg, ShaderData *sd, ccl_global PathState *state, +ccl_device void subsurface_scatter_step(KernelGlobals *kg, ShaderData *sd, ccl_addr_space PathState *state, int state_flag, ShaderClosure *sc, uint *lcg_state, float disk_u, float disk_v, bool all) { float3 eval = make_float3(0.0f, 0.0f, 0.0f); diff --git a/intern/cycles/kernel/kernel_volume.h b/intern/cycles/kernel/kernel_volume.h index 9c0878249d4..1e472aaf51a 100644 --- a/intern/cycles/kernel/kernel_volume.h +++ b/intern/cycles/kernel/kernel_volume.h @@ -660,6 +660,7 @@ typedef struct VolumeSegment { * but the entire segment is needed to do always scattering, rather than probabilistically * hitting or missing the volume. if we don't know the transmittance at the end of the * volume we can't generate stratified distance samples up to that transmittance */ +#ifdef __VOLUME_DECOUPLED__ ccl_device void kernel_volume_decoupled_record(KernelGlobals *kg, PathState *state, Ray *ray, ShaderData *sd, VolumeSegment *segment, bool heterogeneous) { @@ -829,6 +830,7 @@ ccl_device void kernel_volume_decoupled_free(KernelGlobals *kg, VolumeSegment *s #endif } } +#endif /* __VOLUME_DECOUPLED__ */ /* scattering for homogeneous and heterogeneous volumes, using decoupled ray * marching. _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs