Commit: 0c8804dd24c3607d0d77b14ec0c21ff15639ef5d Author: Jeroen Bakker Date: Tue Jun 21 08:27:20 2022 +0200 Branches: blender-v3.2-release https://developer.blender.org/rB0c8804dd24c3607d0d77b14ec0c21ff15639ef5d
Cleanup: remove unneeded code in eevee_bloom. This had to be added to the previous commit. =================================================================== M source/blender/draw/engines/eevee/eevee_bloom.c =================================================================== diff --git a/source/blender/draw/engines/eevee/eevee_bloom.c b/source/blender/draw/engines/eevee/eevee_bloom.c index adcd56e9184..4528027a9ea 100644 --- a/source/blender/draw/engines/eevee/eevee_bloom.c +++ b/source/blender/draw/engines/eevee/eevee_bloom.c @@ -310,14 +310,13 @@ void EEVEE_bloom_output_init(EEVEE_ViewLayerData *UNUSED(sldata), {GPU_ATTACHMENT_NONE, GPU_ATTACHMENT_TEXTURE(txl->bloom_accum)}); /* Create Pass and shgroup. */ - DRWShadingGroup *grp = eevee_create_bloom_pass("Bloom Accumulate", - effects, - EEVEE_shaders_bloom_resolve_get(use_highres), - &psl->bloom_accum_ps, - true, - true, - false); - DRW_shgroup_uniform_bool_copy(grp, "bloomAddBase", false); + eevee_create_bloom_pass("Bloom Accumulate", + effects, + EEVEE_shaders_bloom_resolve_get(use_highres), + &psl->bloom_accum_ps, + true, + true, + false); } void EEVEE_bloom_output_accumulate(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *vedata) _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-blender-cvs