Commit: 1c01811cce00b799ee94aad24083ddf3954a5829
Author: Dalai Felinto
Date:   Thu Apr 13 18:49:16 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB1c01811cce00b799ee94aad24083ddf3954a5829

OpenGL core: add some missing gpuBegin to allow clay with no UI

===================================================================

M       source/blender/editors/screen/area.c
M       source/blender/windowmanager/intern/wm_subwindow.c

===================================================================

diff --git a/source/blender/editors/screen/area.c 
b/source/blender/editors/screen/area.c
index 599daef6661..522b1f6cb21 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -451,6 +451,7 @@ static void region_draw_azones(ScrArea *sa, ARegion *ar)
        glEnable(GL_BLEND);
        glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 
+       gpuMatrixBegin2D();
        gpuPushMatrix();
        gpuTranslate2f(-ar->winrct.xmin, -ar->winrct.ymin);
        
diff --git a/source/blender/windowmanager/intern/wm_subwindow.c 
b/source/blender/windowmanager/intern/wm_subwindow.c
index d73aa107cab..6bb84e18855 100644
--- a/source/blender/windowmanager/intern/wm_subwindow.c
+++ b/source/blender/windowmanager/intern/wm_subwindow.c
@@ -338,6 +338,7 @@ void wmOrtho2(float x1, float x2, float y1, float y2)
        if (x1 == x2) x2 += 1.0f;
        if (y1 == y2) y2 += 1.0f;
 
+       gpuMatrixBegin3D();
        gpuOrtho(x1, x2, y1, y2, -100, 100);
 }

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