Commit: 238d2f962dc7f15188ea02d65950b1d2945d029a
Author: Walid Shouman
Date:   Mon Nov 18 18:20:21 2013 +1100
http://developer.blender.org/rB238d2f962dc7f15188ea02d65950b1d2945d029a

BMesh Refactor: BKE_bmbvh_new can now be created without an EditMesh.

This adds BM_bmesh_calc_tessellation() so we can get triangles from a
bmesh without having to have an editmesh available.

===================================================================

M       source/blender/blenkernel/BKE_editmesh_bvh.h
M       source/blender/blenkernel/intern/editderivedmesh.c
M       source/blender/blenkernel/intern/editmesh.c
M       source/blender/blenkernel/intern/editmesh_bvh.c
M       source/blender/bmesh/intern/bmesh_polygon.c
M       source/blender/bmesh/intern/bmesh_polygon.h
M       source/blender/editors/mesh/editmesh_knife.c
M       source/blender/editors/mesh/editmesh_utils.c
M       source/blender/editors/transform/transform.c

===================================================================

diff --git a/source/blender/blenkernel/BKE_editmesh_bvh.h 
b/source/blender/blenkernel/BKE_editmesh_bvh.h
index 7b4ad42..aeac00b 100644
--- a/source/blender/blenkernel/BKE_editmesh_bvh.h
+++ b/source/blender/blenkernel/BKE_editmesh_bvh.h
@@ -33,15 +33,19 @@
 #define __BKE_EDITMESH_BVH_H__
 
 struct BMEditMesh;
+struct BMesh;
 struct BMFace;
 struct BMVert;
+struct BMLoop;
 struct BMBVHTree;
 struct BVHTree;
 struct Scene;
 
 typedef struct BMBVHTree BMBVHTree;
 
-BMBVHTree      *BKE_bmbvh_new(struct BMEditMesh *em, int flag, const float 
(*cos_cage)[3], const bool cos_cage_free);
+BMBVHTree      *BKE_bmbvh_new_from_editmesh(struct BMEditMesh *em, int flag, 
const float (*cos_cage)[3], const bool cos_cage_free);
+BMBVHTree      *BKE_bmbvh_new(struct BMesh *bm, struct BMLoop *(*looptris)[3], 
int looptris_tot, int flag,
+                              const float (*cos_cage)[3], const bool 
cos_cage_free);
 void            BKE_bmbvh_free(BMBVHTree *tree);
 struct BVHTree *BKE_bmbvh_tree_get(BMBVHTree *tree);
 struct BMFace  *BKE_bmbvh_ray_cast(BMBVHTree *tree, const float co[3], const 
float dir[3], const float radius,
diff --git a/source/blender/blenkernel/intern/editderivedmesh.c 
b/source/blender/blenkernel/intern/editderivedmesh.c
index 6fb5dd5..c3538b1 100644
--- a/source/blender/blenkernel/intern/editderivedmesh.c
+++ b/source/blender/blenkernel/intern/editderivedmesh.c
@@ -1851,7 +1851,7 @@ static void statvis_calc_thickness(
                BM_mesh_elem_index_ensure(bm, BM_VERT);
        }
 
-       bmtree = BKE_bmbvh_new(em, 0, vertexCos, false);
+       bmtree = BKE_bmbvh_new_from_editmesh(em, 0, vertexCos, false);
 
        for (i = 0; i < tottri; i++) {
                BMFace *f_hit;
@@ -1951,7 +1951,7 @@ static void statvis_calc_intersect(
                BM_mesh_elem_index_ensure(bm, BM_VERT);
        }
 
-       bmtree = BKE_bmbvh_new(em, 0, vertexCos, false);
+       bmtree = BKE_bmbvh_new_from_editmesh(em, 0, vertexCos, false);
 
        BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
                BMFace *f_hit;
diff --git a/source/blender/blenkernel/intern/editmesh.c 
b/source/blender/blenkernel/intern/editmesh.c
index 1fc7d02..88cef0e 100644
--- a/source/blender/blenkernel/intern/editmesh.c
+++ b/source/blender/blenkernel/intern/editmesh.c
@@ -102,9 +102,8 @@ BMEditMesh *BKE_editmesh_from_object(Object *ob)
 
 static void editmesh_tessface_calc_intern(BMEditMesh *em)
 {
-       /* use this to avoid locking pthread for _every_ polygon
-        * and calling the fill function */
-#define USE_TESSFACE_SPEEDUP
+       /* allocating space before calculating the tessellation */
+
 
        BMesh *bm = em->bm;
 
@@ -114,13 +113,6 @@ static void editmesh_tessface_calc_intern(BMEditMesh *em)
        const int looptris_tot_prev_alloc = em->looptris ? 
(MEM_allocN_len(em->looptris) / sizeof(*em->looptris)) : 0;
 
        BMLoop *(*looptris)[3];
-       BMIter iter;
-       BMFace *efa;
-       BMLoop *l;
-       int i = 0;
-
-       ScanFillContext sf_ctx;
-       MemArena *sf_arena = NULL;
 
 #if 0
        /* note, we could be clever and re-use this array but would need to 
ensure
@@ -136,7 +128,7 @@ static void editmesh_tessface_calc_intern(BMEditMesh *em)
 
        /* this means no reallocs for quad dominant models, for */
        if ((em->looptris != NULL) &&
-           /* (em->tottri >= looptris_tot)) */
+           /* (*em->tottri >= looptris_tot)) */
            /* check against alloc'd size incase we over alloc'd a little */
            ((looptris_tot_prev_alloc >= looptris_tot) && 
(looptris_tot_prev_alloc <= looptris_tot * 2)))
        {
@@ -149,136 +141,10 @@ static void editmesh_tessface_calc_intern(BMEditMesh *em)
 
 #endif
 
-       BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) {
-               /* don't consider two-edged faces */
-               if (UNLIKELY(efa->len < 3)) {
-                       /* do nothing */
-               }
-
-#ifdef USE_TESSFACE_SPEEDUP
-
-               /* no need to ensure the loop order, we know its ok */
-
-               else if (efa->len == 3) {
-#if 0
-                       int j;
-                       BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, 
j) {
-                               looptris[i][j] = l;
-                       }
-                       i += 1;
-#else
-                       /* more cryptic but faster */
-                       BMLoop **l_ptr = looptris[i++];
-                       l_ptr[0] = l = BM_FACE_FIRST_LOOP(efa);
-                       l_ptr[1] = l = l->next;
-                       l_ptr[2] = l->next;
-#endif
-               }
-               else if (efa->len == 4) {
-#if 0
-                       BMLoop *ltmp[4];
-                       int j;
-                       BLI_array_grow_items(looptris, 2);
-                       BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, 
j) {
-                               ltmp[j] = l;
-                       }
-
-                       looptris[i][0] = ltmp[0];
-                       looptris[i][1] = ltmp[1];
-                       looptris[i][2] = ltmp[2];
-                       i += 1;
-
-                       looptris[i][0] = ltmp[0];
-                       looptris[i][1] = ltmp[2];
-                       looptris[i][2] = ltmp[3];
-                       i += 1;
-#else
-                       /* more cryptic but faster */
-                       BMLoop **l_ptr_a = looptris[i++];
-                       BMLoop **l_ptr_b = looptris[i++];
-                       (l_ptr_a[0] = l_ptr_b[0] = l = BM_FACE_FIRST_LOOP(efa));
-                       (l_ptr_a[1]              = l = l->next);
-                       (l_ptr_a[2] = l_ptr_b[1] = l = l->next);
-                       (             l_ptr_b[2] = l->next);
-#endif
-               }
-
-#endif /* USE_TESSFACE_SPEEDUP */
-
-               else {
-                       int j;
-                       BMLoop *l_iter;
-                       BMLoop *l_first;
-
-                       ScanFillVert *sf_vert, *sf_vert_last = NULL, 
*sf_vert_first = NULL;
-                       /* ScanFillEdge *e; */ /* UNUSED */
-                       ScanFillFace *sf_tri;
-                       int totfilltri;
-
-                       if (UNLIKELY(sf_arena == NULL)) {
-                               sf_arena = 
BLI_memarena_new(BLI_SCANFILL_ARENA_SIZE, __func__);
-                       }
-
-                       BLI_scanfill_begin_arena(&sf_ctx, sf_arena);
-
-                       /* scanfill time */
-                       j = 0;
-                       l_iter = l_first = BM_FACE_FIRST_LOOP(efa);
-                       do {
-                               sf_vert = BLI_scanfill_vert_add(&sf_ctx, 
l_iter->v->co);
-                               sf_vert->tmp.p = l_iter;
-
-                               if (sf_vert_last) {
-                                       /* e = */ 
BLI_scanfill_edge_add(&sf_ctx, sf_vert_last, sf_vert);
-                               }
-
-                               sf_vert_last = sf_vert;
-                               if (sf_vert_first == NULL) {
-                                       sf_vert_first = sf_vert;
-                               }
-
-                               /*mark order */
-                               BM_elem_index_set(l_iter, j++); /* set_loop */
-
-                       } while ((l_iter = l_iter->next) != l_first);
-
-                       /* complete the loop */
-                       BLI_scanfill_edge_add(&sf_ctx, sf_vert_first, sf_vert);
-
-                       totfilltri = BLI_scanfill_calc_ex(&sf_ctx, 0, efa->no);
-                       BLI_assert(totfilltri <= efa->len - 2);
-                       (void)totfilltri;
-
-                       for (sf_tri = sf_ctx.fillfacebase.first; sf_tri; sf_tri 
= sf_tri->next) {
-                               BMLoop **l_ptr = looptris[i++];
-                               BMLoop *l1 = sf_tri->v1->tmp.p;
-                               BMLoop *l2 = sf_tri->v2->tmp.p;
-                               BMLoop *l3 = sf_tri->v3->tmp.p;
-
-                               if (BM_elem_index_get(l1) > 
BM_elem_index_get(l2)) { SWAP(BMLoop *, l1, l2); }
-                               if (BM_elem_index_get(l2) > 
BM_elem_index_get(l3)) { SWAP(BMLoop *, l2, l3); }
-                               if (BM_elem_index_get(l1) > 
BM_elem_index_get(l2)) { SWAP(BMLoop *, l1, l2); }
-
-                               l_ptr[0] = l1;
-                               l_ptr[1] = l2;
-                               l_ptr[2] = l3;
-                       }
-
-                       BLI_scanfill_end_arena(&sf_ctx, sf_arena);
-               }
-       }
-
-       if (sf_arena) {
-               BLI_memarena_free(sf_arena);
-               sf_arena = NULL;
-       }
-
-       em->tottri = i;
        em->looptris = looptris;
 
-       BLI_assert(em->tottri <= looptris_tot);
-
-#undef USE_TESSFACE_SPEEDUP
+       /* after allocating the em->looptris, we're ready to tessellate */
+       BM_bmesh_calc_tessellation(em->bm, em->looptris, &em->tottri);
 
 }
 
diff --git a/source/blender/blenkernel/intern/editmesh_bvh.c 
b/source/blender/blenkernel/intern/editmesh_bvh.c
index cb65fd8..1c0e508 100644
--- a/source/blender/blenkernel/intern/editmesh_bvh.c
+++ b/source/blender/blenkernel/intern/editmesh_bvh.c
@@ -44,7 +44,9 @@
 struct BMBVHTree {
        BVHTree *tree;
 
-       BMEditMesh *em;
+       BMLoop *(*looptris)[3];
+       int looptris_tot;
+
        BMesh *bm;
 
        const float (*cos_cage)[3];
@@ -53,33 +55,39 @@ struct BMBVHTree {
        int flag;
 };
 
-BMBVHTree *BKE_bmbvh_new(BMEditMesh *em, int flag, const float (*cos_cage)[3], 
const bool cos_cage_free)
+BMBVHTree *BKE_bmbvh_new_from_editmesh(BMEditMesh *em, int flag, const float 
(*cos_cage)[3], const bool cos_cage_free)
+{
+       return BKE_bmbvh_new(em->bm, em->looptris, em->tottri, flag, cos_cage, 
cos_cage_free);
+}
+
+BMBVHTree *BKE_bmbvh_new(BMesh *bm, BMLoop *(*looptris)[3], int looptris_tot, 
int flag, const float (*cos_cage)[3],
+const bool cos_cage_free)
 {
        /* could become argument */
        const float epsilon = FLT_EPSILON * 2.0f;
 
-       struct BMLoop *(*looptris)[3] = em->looptris;
        BMBVHTree *bmtree = MEM_callocN(sizeof(*bmtree), "BMBVHTree");
        float cos[3][3];
        int i;
        int tottri;
 
        /* BKE_editmesh_tessface_calc() must be called already */
-       BLI_assert(em->tottri != 0 || em->bm->totface == 0);
+       BLI_assert(looptris_tot != 0 || bm->totface == 0);
 
        if (cos_cage) {
-               BM_mesh_elem_index_ensure(em->bm, BM_VERT);
+               BM_mesh_elem_index_ensure(bm, BM_VERT);
        }
 
-       bmtree->em = em;
-       bmtree->bm = em->bm;
+       bmtree->looptris = looptris;
+       bmtree->looptris_tot = looptris_tot;
+       bmtree->bm = bm;
        bmtree->cos_cage = cos_cage;
        bmtree->cos_cage_free = cos_cage_free;
        bmtree->flag = flag;
 
        if (flag & (BMBVH_RESPECT_SELECT)) {
                tottri = 0;
-               for (i = 0; i < em->tottri; i++) {
+               for (i = 0; i < looptris_tot; i++) {
                        if (BM_elem_flag_test(looptris[i][0]->f, 
BM_ELEM_SELECT)) {
                                tottri++;
                        }
@@ -87,23 +95,23 @@ BMBVHTree *BKE_bmbvh_new(BMEditMesh *em, int flag, const 
float (*cos_cage)[3], c
        }
        else if (flag & (BMBVH_RESPECT_HIDDEN)) {
                tottri = 0;
-               for (i = 0; i < em->tottri; i++) {
+               for (i = 0; i < looptris_tot; i++) {
                        if (!BM_elem_flag_test(looptris[i][0]->f, 
BM_ELEM_HIDDEN)) {
                                tottri++;
                        }
                }
        }
        else {
-               tottri = em->tottri;
+               tottri = looptris_tot;
        }
 
        bmtree->tree = BLI_bvhtree_new(tottri, epsilon, 8, 8);
 
-       for (i = 0; i < em->tottri; i++) {
+       for (i = 0; i < looptris_tot; i++) {
 
                if (flag & BMBVH_RESPECT_SELECT) {
                        /* note, the arrays wont align now! take care */
-                       if (!BM_elem_flag_test(em->looptris[i][0]->f, 
BM_ELEM_SELECT)) {
+                       if (!BM_elem_flag_test(looptris[i][0]->f, 
BM_ELEM_SELECT)) {
                                continue;
                        }
                }
@@ -231,14 +239,14 @@ BMFace *BKE_bmbvh_ray_cast(BMBVHTree *bmtree, const float 
co[3], const float dir
        hit.index = -1;
 
        /* ok to leave 'uv' uninitialized */
-       bmcb_data.looptris = (const BMLoop *(*)[3])bmtree->em->looptris;
+       bmcb_data.looptris = (const BMLoop *(*)[3])bmtree->looptris;
        bmcb_data.cos_cage = (const float (*)[3])bmtree->cos_cage;
        
        BLI_bvhtree_ray_cast(bmtree->tree, co, dir, radius, &hit, 
bmbvh_ray_cast_cb, &bmcb_data);
        if (hit.index != -1 && hit.dist != dist) {
                if (r_hitout) {
                        if (bmtree->flag & BMBVH_RETURN_ORIG) {
-                               BMLoop **ltri = bmtree->em->looptris[hit.index];
+                               BMLoop **ltri = bmtree->

@@ Diff output truncated at 10240 characters. @@

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