Commit: 26d6b27ebcc763b4b9da5193334cee061e627fdd Author: Campbell Barton Date: Wed Aug 17 12:50:08 2022 +1000 Branches: master https://developer.blender.org/rB26d6b27ebcc763b4b9da5193334cee061e627fdd
Cleanup: quiet shadow warning =================================================================== M source/blender/editors/sculpt_paint/sculpt_uv.c =================================================================== diff --git a/source/blender/editors/sculpt_paint/sculpt_uv.c b/source/blender/editors/sculpt_paint/sculpt_uv.c index 8135da1eb9c..c98e493ca4a 100644 --- a/source/blender/editors/sculpt_paint/sculpt_uv.c +++ b/source/blender/editors/sculpt_paint/sculpt_uv.c @@ -442,12 +442,14 @@ static void relaxation_iteration_uv(BMEditMesh *em, brush, sqrtf(dist_squared), sqrtf(radius_squared)); const float *delta_sum = delta_buf[adj_el->element - storage]; - MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(adj_el->element->l, cd_loop_uv_offset); - BLI_assert(adj_el->uv == luv->uv); /* Only true for head. */ - adj_el->uv[0] = luv->uv[0] + strength * safe_divide(delta_sum[0], delta_sum[2]); - adj_el->uv[1] = luv->uv[1] + strength * safe_divide(delta_sum[1], delta_sum[2]); - apply_sculpt_data_constraints(sculptdata, adj_el->uv); + { + MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(adj_el->element->l, cd_loop_uv_offset); + BLI_assert(adj_el->uv == luv->uv); /* Only true for head. */ + adj_el->uv[0] = luv->uv[0] + strength * safe_divide(delta_sum[0], delta_sum[2]); + adj_el->uv[1] = luv->uv[1] + strength * safe_divide(delta_sum[1], delta_sum[2]); + apply_sculpt_data_constraints(sculptdata, adj_el->uv); + } /* Copy UV co-ordinates to all UvElements. */ UvElement *tail = adj_el->element; _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-blender-cvs