Commit: 2d18dd9309556e896037f30e8f72a7831c6e44e8 Author: Hans Goudey Date: Tue Jun 28 16:03:04 2022 -0500 Branches: master https://developer.blender.org/rB2d18dd9309556e896037f30e8f72a7831c6e44e8
Fix: Use distance unit for points node radius input =================================================================== M source/blender/nodes/geometry/nodes/node_geo_points.cc =================================================================== diff --git a/source/blender/nodes/geometry/nodes/node_geo_points.cc b/source/blender/nodes/geometry/nodes/node_geo_points.cc index 42a760906e1..ced41c6c85c 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_points.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_points.cc @@ -20,7 +20,7 @@ static void node_declare(NodeDeclarationBuilder &b) .description(N_("The positions of the new points")); b.add_input<decl::Float>(N_("Radius")) .supports_field() - .supports_field() + .subtype(PROP_DISTANCE) .default_value(float(0.1f)) .description(N_("The radii of the new points")); b.add_output<decl::Geometry>(N_("Geometry")); _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-blender-cvs