Commit: 486c7b87fb06bf6c9e3c15166751d8b987d7f00f Author: Clément Foucault Date: Wed Jul 29 23:21:33 2020 +0200 Branches: master https://developer.blender.org/rB486c7b87fb06bf6c9e3c15166751d8b987d7f00f
Cleanup: GPU: Remove GPU_draw.h and move fluid gpu function to DRW =================================================================== M source/blender/blenkernel/intern/image_gpu.c M source/blender/blenkernel/intern/movieclip.c M source/blender/draw/CMakeLists.txt M source/blender/draw/engines/eevee/eevee_volumes.c M source/blender/draw/engines/overlay/overlay_extra.c M source/blender/draw/engines/workbench/workbench_materials.c M source/blender/draw/engines/workbench/workbench_volume.c M source/blender/draw/intern/DRW_render.h M source/blender/draw/intern/draw_common.h R097 source/blender/gpu/intern/gpu_texture_fluid.c source/blender/draw/intern/draw_fluid.c M source/blender/draw/intern/draw_manager_data.c M source/blender/editors/object/object_bake.c M source/blender/editors/object/object_bake_api.c M source/blender/editors/object/object_remesh.c M source/blender/editors/sculpt_paint/paint_cursor.c M source/blender/editors/sculpt_paint/paint_image.c M source/blender/editors/sculpt_paint/paint_image_2d.c M source/blender/editors/sculpt_paint/paint_image_proj.c M source/blender/editors/sculpt_paint/sculpt_cloth.c M source/blender/editors/sculpt_paint/sculpt_multiplane_scrape.c M source/blender/editors/space_image/image_ops.c M source/blender/editors/space_image/image_undo.c M source/blender/editors/space_view3d/view3d_draw.c M source/blender/gpu/CMakeLists.txt D source/blender/gpu/GPU_draw.h M source/blender/gpu/intern/gpu_framebuffer.cc M source/blender/gpu/intern/gpu_select_pick.c M source/blender/gpu/intern/gpu_texture.cc M source/blender/makesrna/intern/rna_image.c M source/blender/makesrna/intern/rna_userdef.c M source/blender/nodes/shader/nodes/node_shader_tex_environment.c M source/blender/nodes/shader/nodes/node_shader_tex_image.c M source/blender/windowmanager/intern/wm_draw.c M source/blender/windowmanager/intern/wm_init_exit.c =================================================================== diff --git a/source/blender/blenkernel/intern/image_gpu.c b/source/blender/blenkernel/intern/image_gpu.c index b02b6e1453c..6999051d77b 100644 --- a/source/blender/blenkernel/intern/image_gpu.c +++ b/source/blender/blenkernel/intern/image_gpu.c @@ -729,7 +729,6 @@ static void gpu_texture_update_from_ibuf( * quicker than fully updating the texture for high resolution images. */ void BKE_image_update_gputexture(Image *ima, ImageUser *iuser, int x, int y, int w, int h) { -#ifndef GPU_STANDALONE ImBuf *ibuf = BKE_image_acquire_ibuf(ima, iuser, NULL); ImageTile *tile = BKE_image_get_tile_from_iuser(ima, iuser); @@ -751,7 +750,6 @@ void BKE_image_update_gputexture(Image *ima, ImageUser *iuser, int x, int y, int } BKE_image_release_ibuf(ima, ibuf, NULL); -#endif } /* these two functions are called on entering and exiting texture paint mode, diff --git a/source/blender/blenkernel/intern/movieclip.c b/source/blender/blenkernel/intern/movieclip.c index e21e0a7d510..5b4dbc66cc2 100644 --- a/source/blender/blenkernel/intern/movieclip.c +++ b/source/blender/blenkernel/intern/movieclip.c @@ -72,7 +72,6 @@ #include "DEG_depsgraph.h" #include "DEG_depsgraph_query.h" -#include "GPU_draw.h" #include "GPU_texture.h" #ifdef WITH_OPENEXR diff --git a/source/blender/draw/CMakeLists.txt b/source/blender/draw/CMakeLists.txt index cfcd4e0c65a..c942e12020d 100644 --- a/source/blender/draw/CMakeLists.txt +++ b/source/blender/draw/CMakeLists.txt @@ -64,6 +64,7 @@ set(SRC intern/draw_color_management.c intern/draw_common.c intern/draw_debug.c + intern/draw_fluid.c intern/draw_hair.c intern/draw_instance_data.c intern/draw_manager.c diff --git a/source/blender/draw/engines/eevee/eevee_volumes.c b/source/blender/draw/engines/eevee/eevee_volumes.c index 6d964806894..2ed1416c429 100644 --- a/source/blender/draw/engines/eevee/eevee_volumes.c +++ b/source/blender/draw/engines/eevee/eevee_volumes.c @@ -44,7 +44,6 @@ #include "DEG_depsgraph_query.h" -#include "GPU_draw.h" #include "GPU_extensions.h" #include "GPU_material.h" #include "GPU_texture.h" @@ -504,7 +503,7 @@ static bool eevee_volume_object_mesh_init(Scene *scene, #endif if (fds->fluid && (fds->type == FLUID_DOMAIN_TYPE_GAS) /* && show_smoke */) { - GPU_create_smoke(fmd, fds->flags & FLUID_DOMAIN_USE_NOISE); + DRW_smoke_ensure(fmd, fds->flags & FLUID_DOMAIN_USE_NOISE); BLI_addtail(&e_data.smoke_domains, BLI_genericNodeN(fmd)); } @@ -836,7 +835,7 @@ void EEVEE_volumes_free_smoke_textures(void) /* Free Smoke Textures after rendering */ LISTBASE_FOREACH (LinkData *, link, &e_data.smoke_domains) { FluidModifierData *fmd = (FluidModifierData *)link->data; - GPU_free_smoke(fmd); + DRW_smoke_free(fmd); } BLI_freelistN(&e_data.smoke_domains); } diff --git a/source/blender/draw/engines/overlay/overlay_extra.c b/source/blender/draw/engines/overlay/overlay_extra.c index 94e88c61b78..1e766b3cc39 100644 --- a/source/blender/draw/engines/overlay/overlay_extra.c +++ b/source/blender/draw/engines/overlay/overlay_extra.c @@ -53,8 +53,6 @@ #include "ED_view3d.h" -#include "GPU_draw.h" - #include "overlay_private.h" #include "draw_common.h" @@ -1422,7 +1420,7 @@ static void OVERLAY_volume_extra(OVERLAY_ExtraCallBuffers *cb, line_count /= fds->res[axis]; } - GPU_create_smoke_velocity(fmd); + DRW_smoke_ensure_velocity(fmd); GPUShader *sh = OVERLAY_shader_volume_velocity(use_needle); DRWShadingGroup *grp = DRW_shgroup_create(sh, data->psl->extra_ps[0]); @@ -1452,7 +1450,7 @@ static void OVERLAY_volume_free_smoke_textures(OVERLAY_Data *data) LinkData *link; while ((link = BLI_pophead(&data->stl->pd->smoke_domains))) { FluidModifierData *fmd = (FluidModifierData *)link->data; - GPU_free_smoke_velocity(fmd); + DRW_smoke_free_velocity(fmd); MEM_freeN(link); } } diff --git a/source/blender/draw/engines/workbench/workbench_materials.c b/source/blender/draw/engines/workbench/workbench_materials.c index b59e20e9df3..824c3dc5ff1 100644 --- a/source/blender/draw/engines/workbench/workbench_materials.c +++ b/source/blender/draw/engines/workbench/workbench_materials.c @@ -33,7 +33,6 @@ #include "DNA_mesh_types.h" #include "DNA_node_types.h" -#include "GPU_draw.h" #include "GPU_uniformbuffer.h" #include "ED_uvedit.h" diff --git a/source/blender/draw/engines/workbench/workbench_volume.c b/source/blender/draw/engines/workbench/workbench_volume.c index 20d231a14a0..d3c4d51dbd4 100644 --- a/source/blender/draw/engines/workbench/workbench_volume.c +++ b/source/blender/draw/engines/workbench/workbench_volume.c @@ -38,8 +38,6 @@ #include "BKE_volume.h" #include "BKE_volume_render.h" -#include "GPU_draw.h" - void workbench_volume_engine_init(WORKBENCH_Data *vedata) { WORKBENCH_TextureList *txl = vedata->txl; @@ -79,10 +77,10 @@ static void workbench_volume_modifier_cache_populate(WORKBENCH_Data *vedata, wpd->volumes_do = true; if (fds->use_coba) { - GPU_create_smoke_coba_field(fmd); + DRW_smoke_ensure_coba_field(fmd); } else { - GPU_create_smoke(fmd, fds->flags & FLUID_DOMAIN_USE_NOISE); + DRW_smoke_ensure(fmd, fds->flags & FLUID_DOMAIN_USE_NOISE); } if ((!fds->use_coba && (fds->tex_density == NULL && fds->tex_color == NULL)) || @@ -290,7 +288,7 @@ void workbench_volume_draw_finish(WORKBENCH_Data *vedata) * all viewport in a redraw at least. */ LISTBASE_FOREACH (LinkData *, link, &wpd->smoke_domains) { FluidModifierData *fmd = (FluidModifierData *)link->data; - GPU_free_smoke(fmd); + DRW_smoke_free(fmd); } BLI_freelistN(&wpd->smoke_domains); } diff --git a/source/blender/draw/intern/DRW_render.h b/source/blender/draw/intern/DRW_render.h index 84a2a5f7fda..7a889d9399e 100644 --- a/source/blender/draw/intern/DRW_render.h +++ b/source/blender/draw/intern/DRW_render.h @@ -45,7 +45,6 @@ #include "DNA_scene_types.h" #include "DNA_world_types.h" -#include "GPU_draw.h" #include "GPU_framebuffer.h" #include "GPU_primitive.h" #include "GPU_shader.h" diff --git a/source/blender/draw/intern/draw_common.h b/source/blender/draw/intern/draw_common.h index 81c0e97a1a8..6017cee0674 100644 --- a/source/blender/draw/intern/draw_common.h +++ b/source/blender/draw/intern/draw_common.h @@ -27,6 +27,7 @@ struct DRWPass; struct DRWShadingGroup; struct GPUMaterial; struct ModifierData; +struct FluidModifierData; struct Object; struct ParticleSystem; struct ViewLayer; @@ -188,6 +189,16 @@ void DRW_hair_init(void); void DRW_hair_update(void); void DRW_hair_free(void); +/* draw_fluid.c */ + +/* Fluid simulation. */ +void DRW_smoke_ensure(struct FluidModifierData *fmd, int highres); +void DRW_smoke_ensure_coba_field(struct FluidModifierData *fmd); +void DRW_smoke_ensure_velocity(struct FluidModifierData *fmd); + +void DRW_smoke_free(struct FluidModifierData *fmd); +void DRW_smoke_free_velocity(struct FluidModifierData *fmd); + /* draw_common.c */ struct DRW_Global { /** If needed, contains all global/Theme colors diff --git a/source/blender/gpu/intern/gpu_texture_fluid.c b/source/blender/draw/intern/draw_fluid.c similarity index 97% rename from source/blender/gpu/intern/gpu_texture_fluid.c rename to source/blender/draw/intern/draw_fluid.c index ecbf46d0ad9..2d82ed37c95 100644 --- a/source/blender/gpu/intern/gpu_texture_fluid.c +++ b/source/blender/draw/intern/draw_fluid.c @@ -35,7 +35,6 @@ #include "BKE_colorband.h" -#include "GPU_draw.h" #include "GPU_texture.h" #ifdef WITH_FLUID @@ -276,7 +275,7 @@ static GPUTexture *create_flame_texture(FluidDomainSettings *fds, int highres) /** \name Public API * \{ */ -void GPU_free_smoke(FluidModifierData *fmd) +void DRW_smoke_free(FluidModifierData *fmd) { if (fmd->type & MOD_FLUID_TYPE_DOMAIN && fmd->domain) { if (fmd->domain->tex_density) { @@ -316,7 +315,7 @@ void GPU_free_smoke(FluidModifierData *fmd) } } -void GPU_create_smoke_coba_field(FluidModifierData *fmd) +void DRW_smoke_ensure_coba_field(FluidModifierData *fmd) { #ifndef WITH_FLUID UNUSED_VARS(fmd); @@ -334,7 +333,7 @@ void GPU_create_smoke_coba_field(FluidModifierData *fmd) #endif } -void GPU_create_smoke(FluidModifierData *fmd, int highres) +void DRW_smoke_ensure(FluidModifierData *fmd, int highres) { #ifndef WITH_FLUID UNUSED_VARS(fmd, highres); @@ -368,7 +367,7 @@ void GPU_create_smoke(FluidModifierData *fmd, int highres) #endif /* WITH_FLUID */ } -void GPU_create_smoke_velocity(FluidModifierData *fmd) +void DRW_smoke_ensure_velocity(FluidModifierData *fmd) { #ifndef WITH_FLUID UNUSED_VARS(fmd); @@ -393,8 +392,8 @@ void GPU_create_smoke_velocity(FluidModifierData *fmd) #endif /* WITH_FLUID */ } -/* TODO Unify with the other GPU_free_smoke. */ -void GPU_free_smoke_velocity(FluidModifierData *fmd) +/* TODO Unify with the other DRW_smoke_free. */ +void DRW_smoke_free_velocity(FluidModifierData *fmd) { if (fmd->type & MOD_FLUID_TYPE_DOMAIN && fmd->domain) { if (fmd->domain->tex_velocity_x) { diff --git a/source/blender/draw/intern/draw_manager_data.c b/source/blender/draw/intern/draw_manager_data.c index dc41f34e0ea..3184d6155d2 100644 --- a/source/blender/draw/intern/draw_manager_data.c +++ b/source/blender/draw/intern/draw_manager_data.c @@ -47,7 +47,6 @@ #endif #include "GPU_buffers.h" -#include "GPU_draw.h" #include "GPU_material.h" #include "intern/gpu_codegen.h" diff --git a/source/blender/editors/object/object_bake.c b/source/blender/editors/object/object_bake.c index d67bd54bd69..ae1aae27b7f 100644 --- a/source/blender/editors/object/object_bake.c +++ b/source/blender/editors/object/object_bake.c @@ -60,8 +60,6 @@ #include "IMB_imbuf.h" #include "IMB_imbuf_types.h" -#include "GPU_draw.h" /* BKE_image_free_gputextures */ - #include "WM_api.h" #include "WM_types.h" diff --git a/source/blender/editors/object/object_bake_api.c b/source/blender/editors/object/object_bake_api.c index 7b122cd7b93..926a47b1ec8 100644 --- a/source/blender/editors/object/object_bake_api.c +++ b/source/blender/editors/object/object_bake_api.c @@ -68,8 +68,6 @@ #include "ED_screen.h" #include "ED_uvedit.h" -#include "GPU_draw.h" - #include "object_in @@ Diff output truncated at 10240 characters. @@ _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs