Commit: 4b9ff3cd42be427e478743648e9951bf8c189a04 Author: Campbell Barton Date: Thu Jun 24 15:56:58 2021 +1000 Branches: master https://developer.blender.org/rB4b9ff3cd42be427e478743648e9951bf8c189a04
Cleanup: comment blocks, trailing space in comments =================================================================== M intern/clog/clog.c M intern/cycles/bvh/bvh_embree.cpp M intern/cycles/bvh/bvh_params.h M intern/cycles/device/device_task.h M intern/cycles/kernel/bvh/bvh.h M intern/cycles/kernel/closure/bsdf_ashikhmin_shirley.h M intern/cycles/kernel/geom/geom_triangle.h M intern/cycles/kernel/kernel_globals.h M intern/cycles/kernel/kernel_projection.h M intern/cycles/kernel/kernel_queues.h M intern/cycles/kernel/kernel_types.h M intern/cycles/kernel/osl/osl_services.h M intern/cycles/kernel/svm/svm_closure.h M intern/cycles/render/alembic.cpp M intern/cycles/render/osl.h M intern/cycles/render/session.cpp M intern/cycles/util/util_color.h M intern/cycles/util/util_debug.h M intern/cycles/util/util_task.h M intern/ghost/intern/GHOST_ContextGLX.cpp M intern/ghost/intern/GHOST_DisplayManagerCocoa.mm M intern/ghost/intern/GHOST_SystemX11.cpp M intern/guardedalloc/MEM_guardedalloc.h M intern/guardedalloc/test/simpletest/memtest.c M intern/libmv/libmv/image/array_nd.h M intern/opencolorio/gpu_shader_display_transform.glsl M source/blender/blenfont/intern/blf_internal.h M source/blender/blenkernel/BKE_action.h M source/blender/blenkernel/BKE_animsys.h M source/blender/blenkernel/BKE_attribute_math.hh M source/blender/blenkernel/BKE_cloth.h M source/blender/blenkernel/BKE_constraint.h M source/blender/blenkernel/BKE_displist.h M source/blender/blenkernel/BKE_fcurve.h M source/blender/blenkernel/BKE_multires.h M source/blender/blenkernel/BKE_object.h M source/blender/blenkernel/BKE_screen.h M source/blender/blenkernel/BKE_subsurf.h M source/blender/blenkernel/BKE_text.h M source/blender/blenkernel/intern/DerivedMesh.cc M source/blender/blenkernel/intern/action.c M source/blender/blenkernel/intern/anim_data.c M source/blender/blenkernel/intern/anim_path.c M source/blender/blenkernel/intern/anim_sys.c M source/blender/blenkernel/intern/armature.c M 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source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureStepShader.cpp M source/blender/freestyle/intern/python/StrokeShader/BPy_ThicknessNoiseShader.cpp M source/blender/freestyle/intern/python/StrokeShader/BPy_TipRemoverShader.cpp M source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DDouble.cpp M source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DEdgeNature.cpp M source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DFloat.cpp M source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DId.cpp M source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DMaterial.cpp M source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DUnsigned.cpp M source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DVec2f.cpp M source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DVec3f.cpp M source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DVectorViewShape.cpp M source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DViewShape.cpp M source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_Id/BPy_ShapeIdF0D.cpp M source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_Material/BPy_MaterialF0D.cpp M source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_Nature_EdgeNature/BPy_CurveNatureF0D.cpp M source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_Vec2f/BPy_Normal2DF0D.cpp M source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_Vec2f/BPy_VertexOrientation2DF0D.cpp M source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_Vec3f/BPy_VertexOrientation3DF0D.cpp M source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_ViewShape/BPy_GetOccludeeF0D.cpp M source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_ViewShape/BPy_GetShapeF0D.cpp M source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_Curvature2DAngleF0D.cpp M source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_DensityF0D.cpp M source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_GetProjectedXF0D.cpp M source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_GetProjectedYF0D.cpp M source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_GetProjectedZF0D.cpp M source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_GetXF0D.cpp M source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_GetYF0D.cpp M source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_GetZF0D.cpp M source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_LocalAverageDepthF0D.cpp M source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_double/BPy_ZDiscontinuityF0D.cpp M source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_float/BPy_GetCurvilinearAbscissaF0D.cpp M source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_float/BPy_GetParameterF0D.cpp M source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_float/BPy_GetViewMapGradientNormF0D.cpp M source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_float/BPy_ReadCompleteViewMapPixelF0D.cpp M source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_float/BPy_ReadMapPixelF0D.cpp M source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_float/BPy_ReadSteerableViewMapPixelF0D.cpp M source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_unsigned_int/BPy_QuantitativeInvisibilityF0D.cpp M source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_vector_ViewShape/BPy_GetOccludersF0D.cpp M source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DDouble.cpp M source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DEdgeNature.cpp M source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DFloat.cpp M source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DUnsigned.cpp M source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVec2f.cpp M source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVec3f.cpp M source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVectorViewShape.cpp M source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVoid.cpp M source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_Nature_EdgeNature/BPy_CurveNatureF1D.cpp M source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_Vec2f/BPy_Normal2DF1D.cpp M source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_Vec2f/BPy_Orientation2DF1D.cpp M source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_Vec3f/BPy_Orientation3DF1D.cpp M source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_Curvature2DAngleF1D.cpp M source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_DensityF1D.cpp M source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetCompleteViewMapDensityF1D.cpp M source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetDirectionalViewMapDensityF1D.cpp M source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetProjectedXF1D.cpp M source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetProjectedYF1D.cpp M source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetProjectedZF1D.cpp M source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetSteerableViewMapDensityF1D.cpp M source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetViewMapGradientNormF1D.cpp M source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetXF1D.cpp M source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetYF1D.cpp M source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetZF1D.cpp M source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_LocalAverageDepthF1D.cpp M source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_ZDiscontinuityF1D.cpp M source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_unsigned_int/BPy_QuantitativeInvisibilityF1D.cpp M source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_vector_ViewShape/BPy_GetOccludeeF1D.cpp M source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_vector_ViewShape/BPy_GetOccludersF1D.cpp M source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_vector_ViewShape/BPy_GetShapeF1D.cpp M source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_void/BPy_ChainingTimeStampF1D.cpp M source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_void/BPy_IncrementChainingTimeStampF1D.cpp M source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_void/BPy_TimeStampF1D.cpp M source/blender/freestyle/intern/python/UnaryPredicate0D/BPy_FalseUP0D.cpp M source/blender/freestyle/intern/python/UnaryPredicate0D/BPy_TrueUP0D.cpp M source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_ContourUP1D.cpp M source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_DensityLowerThanUP1D.cpp M source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_EqualToChainingTimeStampUP1D.cpp M source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_EqualToTimeStampUP1D.cpp M source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_ExternalContourUP1D.cpp M source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_FalseUP1D.cpp M source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_QuantitativeInvisibilityUP1D.cpp M source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_ShapeUP1D.cpp M source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_TrueUP1D.cpp M source/blender/freestyle/intern/python/UnaryPredicate1D/BPy_WithinImageBoundaryUP1D.cpp M source/blender/freestyle/intern/scene_graph/IndexedFaceSet.h M source/blender/freestyle/intern/view_map/Silhouette.h M source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.h M source/blender/freestyle/intern/view_map/ViewMap.h M source/blender/functions/FN_generic_virtual_array.hh M source/blender/gpencil_modifiers/intern/lineart/MOD_lineart.h M source/blender/gpencil_modifiers/intern/lineart/lineart_chain.c M source/blender/gpu/intern/gpu_index_buffer_private.hh M source/blender/gpu/intern/gpu_select_pick.c M source/blender/gpu/intern/gpu_vertex_buffer.cc M source/blender/gpu/intern/gpu_vertex_format.cc M source/blender/gpu/opengl/gl_framebuffer.cc M source/blender/gpu/opengl/gl_immediate.cc M source/blender/gpu/opengl/gl_texture.cc M source/blender/imbuf/IMB_imbuf.h M source/blender/imbuf/intern/cineon/logImageCore.c M source/blender/imbuf/intern/divers.c M source/blender/imbuf/intern/imageprocess.c M source/blender/imbuf/intern/iris.c M source/blender/imbuf/intern/openexr/openexr_api.cpp M source/blender/imbuf/intern/targa.c M source/blender/imbuf/intern/thumbs.c M source/blender/io/alembic/intern/abc_reader_object.cc M source/blender/io/alembic/intern/alembic_capi.cc M source/blender/io/collada/MeshImporter.cpp M source/blender/io/collada/SkinInfo.cpp M source/blender/io/gpencil/intern/gpencil_io_base.cc M source/blender/io/gpencil/intern/gpencil_io_export_svg.hh M source/blender/makesdna/DNA_ID.h M source/blender/makesdna/DNA_ID_enums.h M source/blender/makesdna/DNA_action_types.h M source/blender/makesdna/DNA_anim_types.h M source/blender/makesdna/DNA_armature_types.h M source/blender/makesdna/DNA_brush_defaults.h M source/blender/makesdna/DNA_camera_types.h M source/blender/makesdna/DNA_cloth_types.h M source/blender/makesdna/DNA_constraint_types.h M source/blender/makesdna/DNA_curveprofile_types.h M source/blender/makesdna/DNA_fluid_types.h M source/blender/makesdna/DNA_gpencil_types.h M source/blender/makesdna/DNA_ipo_types.h M source/blender/makesdna/DNA_key_types.h M source/blender/makesdna/DNA_material_types.h M source/blender/makesdna/DNA_modifier_types.h M source/blender/makesdna/DNA_object_types.h M source/blender/makesdna/DNA_scene_types.h M source/blender/makesdna/DNA_shader_fx_types.h M source/blender/makesdna/DNA_tracking_types.h M source/blender/makesdna/DNA_userdef_types.h M source/blender/makesdna/DNA_view3d_types.h M source/blender/makesdna/intern/makesdna.c M source/blender/makesrna/intern/makesrna.c M source/blender/makesrna/intern/rna_access.c M source/blender/makesrna/intern/rna_animation.c M source/blender/makesrna/intern/rna_armature.c M source/blender/makesrna/intern/rna_camera.c M source/blender/makesrna/intern/rna_color.c M source/blender/makesrna/intern/rna_constraint.c M source/blender/makesrna/intern/rna_define.c M source/blender/makesrna/intern/rna_fcurve.c M source/blender/makesrna/intern/rna_gpencil.c M source/blender/makesrna/intern/rna_gpencil_modifier.c M source/blender/makesrna/intern/rna_layer.c M source/blender/makesrna/intern/rna_mask.c M source/blender/makesrna/intern/rna_mesh.c M source/blender/makesrna/intern/rna_object_api.c M source/blender/makesrna/intern/rna_particle.c M source/blender/makesrna/intern/rna_pose.c M source/blender/makesrna/intern/rna_rna.c M source/blender/makesrna/intern/rna_scene.c M source/blender/makesrna/intern/rna_screen.c M source/blender/makesrna/intern/rna_space.c M source/blender/makesrna/intern/rna_texture.c M source/blender/makesrna/intern/rna_texture_api.c M source/blender/makesrna/intern/rna_userdef.c M source/blender/makesrna/intern/rna_wm.c M source/blender/modifiers/intern/MOD_array.c M source/blender/modifiers/intern/MOD_meshdeform.c M source/blender/modifiers/intern/MOD_nodes.cc M source/blender/modifiers/intern/MOD_solidify_extrude.c M source/blender/modifiers/intern/MOD_surfacedeform.c M source/blender/modifiers/intern/MOD_uvproject.c M source/blender/nodes/intern/derived_node_tree.cc M source/blender/nodes/intern/node_tree_ref.cc M source/blender/nodes/shader/node_shader_tree.c M source/blender/python/bmesh/bmesh_py_ops.c M source/blender/python/bmesh/bmesh_py_ops_call.h M source/blender/python/bmesh/bmesh_py_types_customdata.c M source/blender/python/bmesh/bmesh_py_types_meshdata.c M source/blender/python/generic/idprop_py_api.c M source/blender/python/gpu/gpu_py_framebuffer.c M source/blender/python/gpu/gpu_py_matrix.c M source/blender/python/gpu/gpu_py_offscreen.c M source/blender/python/intern/bpy_app_translations.c M source/blender/python/intern/bpy_driver.c M source/blender/python/intern/bpy_interface.c M source/blender/python/intern/bpy_library_load.c M source/blender/python/intern/bpy_operator.h M source/blender/python/intern/bpy_rna.c M source/blender/python/intern/bpy_rna.h M source/blender/python/intern/bpy_rna_data.c M source/blender/python/mathutils/mathutils_Euler.c M source/blender/python/mathutils/mathutils_Matrix.c M source/blender/python/mathutils/mathutils_Quaternion.c M source/blender/python/mathutils/mathutils_Vector.c M source/blender/python/mathutils/mathutils_noise.c M source/blender/render/intern/bake.c M source/blender/render/intern/initrender.c M source/blender/render/intern/multires_bake.c M source/blender/render/intern/texture_image.c M source/blender/sequencer/intern/clipboard.c M source/blender/sequencer/intern/effects.c M source/blender/simulation/intern/SIM_mass_spring.cpp M source/blender/windowmanager/WM_toolsystem.h M source/blender/windowmanager/WM_types.h M source/blender/windowmanager/gizmo/WM_gizmo_types.h M source/blender/windowmanager/intern/wm.c M source/blender/windowmanager/intern/wm_event_query.c M source/blender/windowmanager/intern/wm_event_system.c M source/blender/windowmanager/intern/wm_operator_type.c M source/blender/windowmanager/intern/wm_operators.c M source/blender/windowmanager/intern/wm_platform_support.c M source/blender/windowmanager/intern/wm_window.c =================================================================== diff --git a/intern/clog/clog.c b/intern/clog/clog.c index 416ea25ee0c..13f656d67ab 100644 --- a/intern/clog/clog.c +++ b/intern/clog/clog.c @@ -79,15 +79,15 @@ typedef struct CLG_IDFilter { } CLG_IDFilter; typedef struct CLogContext { - /** Single linked list of types. */ + /** Single linked list of types. */ CLG_LogType *types; - /** Single linked list of references. */ + /** Single linked list of references. */ CLG_LogRef *refs; #ifdef WITH_CLOG_PTHREADS pthread_mutex_t types_lock; #endif - /* exclude, include filters. */ + /* exclude, include filters. */ CLG_IDFilter *filters[2]; bool use_color; bool use_basename; diff --git a/intern/cycles/bvh/bvh_embree.cpp b/intern/cycles/bvh/bvh_embree.cpp index 07d5d672dce..62f543941a9 100644 --- a/intern/cycles/bvh/bvh_embree.cpp +++ b/intern/cycles/bvh/bvh_embree.cpp @@ -181,7 +181,7 @@ static void rtc_filter_occluded_func(const RTCFilterFunctionNArguments *args) /* record intersection */ ctx->local_isect->hits[hit_idx] = current_isect; ctx->local_isect->Ng[hit_idx] = normalize(make_float3(hit->Ng_x, hit->Ng_y, hit->Ng_z)); - /* This tells Embree to continue tracing .*/ + /* This tells Embree to continue tracing. */ *args->valid = 0; break; } diff --git a/intern/cycles/bvh/bvh_params.h b/intern/cycles/bvh/bvh_params.h index 1a50742dc33..2dc10f30363 100644 --- a/intern/cycles/bvh/bvh_params.h +++ b/intern/cycles/bvh/bvh_params.h @@ -297,7 +297,7 @@ struct BVHSpatialBin { */ struct BVHSpatialStorage { - /* Accumulated bounds when sweeping from right to left. */ + /* Accumulated bounds when sweeping from right to left. */ vector<BoundBox> right_bounds; /* Bins used for histogram when selecting best split plane. */ diff --git a/intern/cycles/device/device_task.h b/intern/cycles/device/device_task.h index a9298a9126c..3f7cf47b692 100644 --- a/intern/cycles/device/device_task.h +++ b/intern/cycles/device/device_task.h @@ -65,7 +65,7 @@ class DenoiseParams { /* Viewport start sample. */ int start_sample; - /** Native Denoiser **/ + /** Native Denoiser. */ /* Pixel radius for neighboring pixels to take into account. */ int radius; @@ -81,7 +81,7 @@ class DenoiseParams { /* Clamp the input to the range of +-1e8. Should be enough for any legitimate data. */ bool clamp_input; - /** OIDN/Optix Denoiser **/ + /** OIDN/Optix Denoiser. */ /* Passes handed over to the OIDN/OptiX denoiser (default to color + albedo). */ DenoiserInput input_passes; diff --git a/intern/cycles/kernel/bvh/bvh.h b/intern/cycles/kernel/bvh/bvh.h index 3a3f38539c5..acf29cf1baf 100644 --- a/intern/cycles/kernel/bvh/bvh.h +++ b/intern/cycles/kernel/bvh/bvh.h @@ -116,7 +116,7 @@ CCL_NAMESPACE_BEGIN # endif # endif /* __SHADOW_RECORD_ALL__ */ -/* Record all intersections - Volume BVH traversal */ +/* Record all intersections - Volume BVH traversal. */ # if defined(__VOLUME_RECORD_ALL__) # define BVH_FUNCTION_NAME bvh_intersect_volume_all diff --git a/intern/cycles/kernel/closure/bsdf_ashikhmin_shirley.h b/intern/cycles/kernel/closure/bsdf_ashikhmin_shirley.h index 0d50172a907..9814a7cf5c9 100644 --- a/intern/cycles/kernel/closure/bsdf_ashikhmin_shirley.h +++ b/intern/cycles/kernel/closure/bsdf_ashikhmin_shirley.h @@ -61,8 +61,8 @@ ccl_device_forceinline float3 bsdf_ashikhmin_shirley_eval_reflect(const ShaderCl const MicrofacetBsdf *bsdf = (const MicrofacetBsdf *)sc; float3 N = bsdf->N; - float NdotI = dot(N, I); /* in Cycles/OSL convention I is omega_out */ - float NdotO = dot(N, omega_in); /* and consequently we use for O omaga_in ;) */ + float NdotI = dot(N, I); /* in Cycles/OSL convention I is omega_out */ + float NdotO = dot(N, omega_in); /* and consequently we use for O omaga_in ;) */ float out = 0.0f; diff --git a/intern/cycles/kernel/geom/geom_triangle.h b/intern/cycles/kernel/geom/geom_triangle.h index e8e5d8c5b34..ebc5abc017a 100644 --- a/intern/cycles/kernel/geom/geom_triangle.h +++ b/intern/cycles/kernel/geom/geom_triangle.h @@ -22,7 +22,7 @@ CCL_NAMESPACE_BEGIN -/* normal on triangle */ +/* Normal on triangle. */ ccl_device_inline float3 triangle_normal(KernelGlobals *kg, ShaderData *sd) { /* load triangle vertices */ @@ -40,7 +40,7 @@ ccl_device_inline float3 triangle_normal(KernelGlobals *kg, ShaderData *sd) } } -/* point and normal on triangle */ +/* Point and normal on triangle. */ ccl_device_inline void triangle_point_normal( KernelGlobals *kg, int object, int prim, float u, float v, float3 *P, float3 *Ng, int *shader) { diff --git a/intern/cycles/kernel/kernel_globals.h b/intern/cycles/kernel/kernel_globals.h index c186e8560eb..70aed6d54ed 100644 --- a/intern/cycles/kernel/kernel_globals.h +++ b/intern/cycles/kernel/kernel_globals.h @@ -64,7 +64,7 @@ typedef struct KernelGlobals { OSLThreadData *osl_tdata; # endif - /* **** Run-time data **** */ + /* **** Run-time data **** */ /* Heap-allocated storage for transparent shadows intersections. */ Intersection *transparent_shadow_intersections; diff --git a/intern/cycles/kernel/kernel_projection.h b/intern/cycles/kernel/kernel_projection.h index 387af54cf27..c33d7150b5c 100644 --- a/intern/cycles/kernel/kernel_projection.h +++ b/intern/cycles/kernel/kernel_projection.h @@ -35,7 +35,7 @@ CCL_NAMESPACE_BEGIN -/* Spherical coordinates <-> Cartesian direction */ +/* Spherical coordinates <-> Cartesian direction. */ ccl_device float2 direction_to_spherical(float3 dir) { diff --git a/intern/cycles/kernel/kernel_queues.h b/intern/cycles/kernel/kernel_queues.h index 451d2a0cedf..d8cc08b3e85 100644 --- a/intern/cycles/kernel/kernel_queues.h +++ b/intern/cycles/kernel/kernel_queues.h @@ -79,7 +79,7 @@ ccl_device void enqueue_ray_index_local( { int lidx = ccl_local_id(1) * ccl_local_size(0) + ccl_local_id(0); - /* Get local queue id .*/ + /* Get local queue id. */ unsigned int lqidx; if (enqueue_flag) { lqidx = atomic_fetch_and_inc_uint32(local_queue_atomics); diff --git a/intern/cycles/kernel/kernel_types.h b/intern/cycles/kernel/kernel_types.h index 74fa2826cd4..86b3b3b3365 100644 --- a/intern/cycles/kernel/kernel_types.h +++ b/intern/cycles/kernel/kernel_types.h @@ -302,7 +302,7 @@ enum PathRayFlag { PATH_RAY_DIFFUSE_ANCESTOR = (1 << 15), /* Single pass has been written. */ PATH_RAY_SINGLE_PASS_DONE = (1 << 16), - /* Ray is behind a shadow catcher .*/ + /* Ray is behind a shadow catcher. */ PATH_RAY_SHADOW_CATCHER = (1 << 17), /* Store shadow data for shadow catcher or denoising. */ PATH_RAY_STORE_SHADOW_INFO = (1 << 18), diff --git a/intern/cycles/kernel/osl/osl_services.h b/intern/cycles/kernel/osl/osl_services.h index d8b29e3bc1c..891b9172dd4 100644 --- a/intern/cycles/kernel/osl/osl_services.h +++ b/intern/cycles/kernel/osl/osl_services.h @@ -317,4 +317,4 @@ class OSLRenderServices : public OSL::RendererServices { CCL_NAMESPACE_END -#endif /* __OSL_SERVICES_H__ */ +#endif /* __OSL_SERVICES_H__ */ diff --git a/intern/cycles/kernel/svm/svm_closure.h b/intern/cycles/kernel/svm/svm_closure.h index f6bf860631e..bbe8d72edf0 100644 --- a/intern/cycles/kernel/svm/svm_closure.h +++ b/intern/cycles/kernel/svm/svm_closure.h @@ -803,7 +803,7 @@ ccl_device void svm_node_closure_bsdf(KernelGlobals *kg, float melanin_redness = stack_load_float_default( stack, melanin_redness_ofs, data_node2.w); - /* Randomize melanin. */ + /* Randomize melanin. */ float random_color = stack_load_float_default(stack, random_color_ofs, data_node3.z); random_color = clamp(random_color, 0.0f, 1.0f); float factor_random_color = 1.0f + 2.0f * (random - 0.5f) * random_color; diff --git a/intern/cycles/render/alembic.cpp b/intern/cycles/render/alembic.cpp index dcb456dc1ce..6713531c9b0 100644 --- a/intern/cycles/render/alembic.cpp +++ b/intern/cycles/render/alembic.cpp @@ -333,7 +333,7 @@ static M44d get_interpolated_matrix_for_time(const MatrixSampleMap &samples, chr chrono_t t = (time - prev_time) / (next_time - prev_time); - /* ensure rotation around the shortest angle */ + /* Ensure rotation around the shortest angle. */ if ((prev_rotation ^ next_rotation) < 0) { next_rotation = -next_rotation; } diff --git a/intern/cycles/render/osl.h b/intern/cycles/render/osl.h index f6aa98d867a..dfeec54d915 100644 --- a/intern/cycles/render/osl.h +++ b/intern/cycles/render/osl.h @@ -195,4 +195,4 @@ class OSLCompiler { CCL_NAMESPACE_END -#endif /* __OSL_H__ */ +#endif /* __OSL_H__ */ diff --git a/intern/cycles/render/session.cpp b/intern/cycles/render/session.cpp index 7830ca2293a..ca90af77f6e 100644 --- a/intern/cycles/render/session.cpp +++ b/intern/cycles/render/session.cpp @@ -1252,7 +1252,7 @@ bool Session::update_progressive_refine(bool cancel) double current_time = time_dt(); if (current_time - last_update_time < params.progressive_update_timeout) { - /* if last sample was processed, we need to write buffers anyway */ + /* If last sample was processed, we need to write buffers anyway. */ if (!write && sample != 1) return false; } diff --git a/intern/cycles/util/util_color.h b/intern/cycles/util/util_color.h index 40c2c431aca..7b67b90e44d 100644 --- a/intern/cycles/util/util_color.h +++ b/intern/cycles/util/util_color.h @@ -224,7 +224,7 @@ ccl_device_inline ssef fastpow24(const ssef &arg) ssef arg2 = arg * arg; ssef arg4 = arg2 * arg2; - /* error max = 0.018 avg = 0.0031 |avg| = 0.0031 */ + /* error max = 0.018 avg = 0.0031 |avg| = 0.0031 */ x = improve_5throot_solution(x, arg4); /* error max = 0.00021 avg = 1.6e-05 |avg| = 1.6e-05 */ x = improve_5throot_solution(x, arg4); diff --git a/intern/cycles/util/util_debug.h b/intern/cycles/util/util_debug.h index 6ac4beb55b8..f7e53f90f74 100644 --- a/intern/cycles/util/util_debug.h +++ b/intern/cycles/util/util_debug.h @@ -129,7 +129,7 @@ class DebugFlags { DEVICE_NONE, /* All OpenCL devices will be used. */ DEVICE_ALL, - /* Default system OpenCL device will be used. */ + /* Default s @@ Diff output truncated at 10240 characters. @@ _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-blender-cvs