Commit: 730684f976d69c6ad6d58428315f2c1f996f7a85
Author: Campbell Barton
Date:   Wed Apr 15 16:14:27 2015 +1000
Branches: master
https://developer.blender.org/rB730684f976d69c6ad6d58428315f2c1f996f7a85

BMesh: avoid ghash lookups splitting the pbvh

This isn't a bottleneck but may as well avoid the extra ghash overhead.

===================================================================

M       source/blender/blenkernel/intern/pbvh_bmesh.c

===================================================================

diff --git a/source/blender/blenkernel/intern/pbvh_bmesh.c 
b/source/blender/blenkernel/intern/pbvh_bmesh.c
index 86c430d..630f3ab 100644
--- a/source/blender/blenkernel/intern/pbvh_bmesh.c
+++ b/source/blender/blenkernel/intern/pbvh_bmesh.c
@@ -116,7 +116,7 @@ static void pbvh_bmesh_node_finalize(PBVH *bvh, int 
node_index, const int cd_ver
 }
 
 /* Recursively split the node if it exceeds the leaf_limit */
-static void pbvh_bmesh_node_split(PBVH *bvh, GHash *prim_bbc, int node_index)
+static void pbvh_bmesh_node_split(PBVH *bvh, const BBC *bbc_array, int 
node_index)
 {
        GSet *empty, *other;
        GSetIterator gs_iter;
@@ -138,7 +138,7 @@ static void pbvh_bmesh_node_split(PBVH *bvh, GHash 
*prim_bbc, int node_index)
        BB_reset(&cb);
        GSET_ITER (gs_iter, n->bm_faces) {
                const BMFace *f = BLI_gsetIterator_getKey(&gs_iter);
-               const BBC *bbc = BLI_ghash_lookup(prim_bbc, f);
+               const BBC *bbc = &bbc_array[BM_elem_index_get(f)];
 
                BB_expand(&cb, bbc->bcentroid);
        }
@@ -166,7 +166,7 @@ static void pbvh_bmesh_node_split(PBVH *bvh, GHash 
*prim_bbc, int node_index)
        /* Partition the parent node's faces between the two children */
        GSET_ITER (gs_iter, n->bm_faces) {
                BMFace *f = BLI_gsetIterator_getKey(&gs_iter);
-               const BBC *bbc = BLI_ghash_lookup(prim_bbc, f);
+               const BBC *bbc = &bbc_array[BM_elem_index_get(f)];
 
                if (bbc->bcentroid[axis] < mid)
                        BLI_gset_insert(c1->bm_faces, f);
@@ -230,8 +230,8 @@ static void pbvh_bmesh_node_split(PBVH *bvh, GHash 
*prim_bbc, int node_index)
        
        /* Recurse */
        c1 = c2 = NULL;
-       pbvh_bmesh_node_split(bvh, prim_bbc, children);
-       pbvh_bmesh_node_split(bvh, prim_bbc, children + 1);
+       pbvh_bmesh_node_split(bvh, bbc_array, children);
+       pbvh_bmesh_node_split(bvh, bbc_array, children + 1);
 
        /* Array maybe reallocated, update current node pointer */
        n = &bvh->nodes[node_index];
@@ -246,7 +246,6 @@ static void pbvh_bmesh_node_split(PBVH *bvh, GHash 
*prim_bbc, int node_index)
 /* Recursively split the node if it exceeds the leaf_limit */
 static bool pbvh_bmesh_node_limit_ensure(PBVH *bvh, int node_index)
 {
-       GHash *prim_bbc;
        GSet *bm_faces;
        int bm_faces_size;
        GSetIterator gs_iter;
@@ -261,8 +260,7 @@ static bool pbvh_bmesh_node_limit_ensure(PBVH *bvh, int 
node_index)
        }
 
        /* For each BMFace, store the AABB and AABB centroid */
-       prim_bbc = BLI_ghash_ptr_new_ex("prim_bbc", bm_faces_size);
-       bbc_array = MEM_callocN(sizeof(BBC) * bm_faces_size, "BBC");
+       bbc_array = MEM_mallocN(sizeof(BBC) * bm_faces_size, "BBC");
 
        GSET_ITER_INDEX (gs_iter, bm_faces, i) {
                BMFace *f = BLI_gsetIterator_getKey(&gs_iter);
@@ -277,12 +275,14 @@ static bool pbvh_bmesh_node_limit_ensure(PBVH *bvh, int 
node_index)
                } while ((l_iter = l_iter->next) != l_first);
                BBC_update_centroid(bbc);
 
-               BLI_ghash_insert(prim_bbc, f, bbc);
+               /* so we can do direct lookups on 'bbc_array' */
+               BM_elem_index_set(f, i);  /* set_dirty! */
        }
+       /* likely this is already dirty */
+       bvh->bm->elem_index_dirty |= BM_FACE;
 
-       pbvh_bmesh_node_split(bvh, prim_bbc, node_index);
+       pbvh_bmesh_node_split(bvh, bbc_array, node_index);
 
-       BLI_ghash_free(prim_bbc, NULL, NULL);
        MEM_freeN(bbc_array);
 
        return true;

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