Commit: 77382547d672f6bce8b85573f3c1c45074465d51
Author: Campbell Barton
Date:   Fri Sep 20 18:29:19 2019 +1000
Branches: temp-lanpr-cleanup
https://developer.blender.org/rB77382547d672f6bce8b85573f3c1c45074465d51

Fix T69600: Bridge edges creates UV's with wrong rotation

===================================================================

M       source/blender/bmesh/operators/bmo_bridge.c

===================================================================

diff --git a/source/blender/bmesh/operators/bmo_bridge.c 
b/source/blender/bmesh/operators/bmo_bridge.c
index 5403043efb4..bad5036f6cf 100644
--- a/source/blender/bmesh/operators/bmo_bridge.c
+++ b/source/blender/bmesh/operators/bmo_bridge.c
@@ -400,7 +400,7 @@ static void bridge_loop_pair(BMesh *bm,
       f_example = l_a ? l_a->f : (l_b ? l_b->f : NULL);
 
       if (v_b != v_b_next) {
-        BMVert *v_arr[4] = {v_a, v_b, v_b_next, v_a_next};
+        BMVert *v_arr[4] = {v_b, v_b_next, v_a_next, v_a};
         f = BM_face_exists(v_arr, 4);
         if (f == NULL) {
           /* copy if loop data if its is missing on one ring */
@@ -425,7 +425,7 @@ static void bridge_loop_pair(BMesh *bm,
         }
       }
       else {
-        BMVert *v_arr[3] = {v_a, v_b, v_a_next};
+        BMVert *v_arr[3] = {v_b, v_a_next, v_a};
         f = BM_face_exists(v_arr, 3);
         if (f == NULL) {
           /* fan-fill a triangle */

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