Commit: 8b749260fbeb1b2d0b1d462eeacd29a175621dfd
Author: Richard Antalik
Date:   Mon Jan 17 14:03:58 2022 +0100
Branches: blender-v2.93-release
https://developer.blender.org/rB8b749260fbeb1b2d0b1d462eeacd29a175621dfd

Fix T94768: Crash in VSE prefetching

Only the fix part of rBf2fb9a0c59a applied (P2726).

===================================================================

M       source/blender/sequencer/intern/prefetch.c

===================================================================

diff --git a/source/blender/sequencer/intern/prefetch.c 
b/source/blender/sequencer/intern/prefetch.c
index 4317fa3a850..e4028b7b642 100644
--- a/source/blender/sequencer/intern/prefetch.c
+++ b/source/blender/sequencer/intern/prefetch.c
@@ -463,7 +463,7 @@ static void *seq_prefetch_frames(void *job)
      */
     pfjob->scene_eval->ed->prefetch_job = pfjob;
 
-    ListBase *seqbase = SEQ_active_seqbase_get(SEQ_editing_get(pfjob->scene, 
false));
+    ListBase *seqbase = 
SEQ_active_seqbase_get(SEQ_editing_get(pfjob->scene_eval, false));
     if (seq_prefetch_do_skip_frame(pfjob, seqbase)) {
       pfjob->num_frames_prefetched++;
       continue;

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