Commit: 8bb0ac27dc1483b0d919ad68f2f7aaa21f5fa6f8 Author: Pablo Dobarro Date: Fri Mar 6 14:17:30 2020 +0100 Branches: master https://developer.blender.org/rB8bb0ac27dc1483b0d919ad68f2f7aaa21f5fa6f8
Fix using wrong property name for preserve face sets when remeshing Spotted by Roel Koster in the initial face set commit. =================================================================== M release/scripts/startup/bl_ui/properties_data_mesh.py =================================================================== diff --git a/release/scripts/startup/bl_ui/properties_data_mesh.py b/release/scripts/startup/bl_ui/properties_data_mesh.py index 347c41b23fb..d91b2ceb7f7 100644 --- a/release/scripts/startup/bl_ui/properties_data_mesh.py +++ b/release/scripts/startup/bl_ui/properties_data_mesh.py @@ -487,7 +487,7 @@ class DATA_PT_remesh(MeshButtonsPanel, Panel): col.prop(mesh, "use_remesh_smooth_normals") col.prop(mesh, "use_remesh_preserve_volume") col.prop(mesh, "use_remesh_preserve_paint_mask") - col.prop(mesh, "remesh_preserve_sculpt_face_sets") + col.prop(mesh, "use_remesh_preserve_sculpt_face_sets") col.operator("object.voxel_remesh", text="Voxel Remesh") else: col.operator("object.quadriflow_remesh", text="QuadriFlow Remesh") _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs