Commit: 93244ec3366f55e462e52963fd3fa808fe1e2c14
Author: Antonio Vazquez
Date:   Mon Jan 17 12:25:29 2022 +0100
Branches: asset-greasepencil
https://developer.blender.org/rB93244ec3366f55e462e52963fd3fa808fe1e2c14

Fix crash importing due wrong active frame pointer

The active frame was not NULL and this linked the frame with the asset frame 
instead of target frame.

===================================================================

M       source/blender/editors/gpencil/gpencil_asset.c

===================================================================

diff --git a/source/blender/editors/gpencil/gpencil_asset.c 
b/source/blender/editors/gpencil/gpencil_asset.c
index a487061937f..3d94adf3791 100644
--- a/source/blender/editors/gpencil/gpencil_asset.c
+++ b/source/blender/editors/gpencil/gpencil_asset.c
@@ -998,6 +998,7 @@ static bool gpencil_asset_append_strokes(tGPDasset *tgpa)
     if (gpl_target == NULL) {
       gpl_target = BKE_gpencil_layer_duplicate(gpl_asset, false, false);
       BLI_assert(gpl_target != NULL);
+      gpl_target->actframe = NULL;
       BLI_listbase_clear(&gpl_target->frames);
       BLI_addtail(&gpd_target->layers, gpl_target);
       is_new_gpl = true;

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