Commit: b1a2abd6b2ba92c0b9134ae72b502a375556a417
Author: Sergey Sharybin
Date:   Fri Jul 23 12:30:02 2021 +0200
Branches: master
https://developer.blender.org/rBb1a2abd6b2ba92c0b9134ae72b502a375556a417

Fix missing passes update on Use Denoising change

Makes it so Render Layers node in the compositor is updated as soon
as Use Denoising is changed for the final render.

Differential Revision: https://developer.blender.org/D12010

===================================================================

M       intern/cycles/blender/addon/properties.py

===================================================================

diff --git a/intern/cycles/blender/addon/properties.py 
b/intern/cycles/blender/addon/properties.py
index b014811211f..70f091158d2 100644
--- a/intern/cycles/blender/addon/properties.py
+++ b/intern/cycles/blender/addon/properties.py
@@ -263,6 +263,7 @@ class CyclesRenderSettings(bpy.types.PropertyGroup):
         name="Use Denoising",
         description="Denoise the rendered image",
         default=False,
+        update=update_render_passes,
     )
     use_preview_denoising: BoolProperty(
         name="Use Viewport Denoising",

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