Commit: b1a2abd6b2ba92c0b9134ae72b502a375556a417 Author: Sergey Sharybin Date: Fri Jul 23 12:30:02 2021 +0200 Branches: master https://developer.blender.org/rBb1a2abd6b2ba92c0b9134ae72b502a375556a417
Fix missing passes update on Use Denoising change Makes it so Render Layers node in the compositor is updated as soon as Use Denoising is changed for the final render. Differential Revision: https://developer.blender.org/D12010 =================================================================== M intern/cycles/blender/addon/properties.py =================================================================== diff --git a/intern/cycles/blender/addon/properties.py b/intern/cycles/blender/addon/properties.py index b014811211f..70f091158d2 100644 --- a/intern/cycles/blender/addon/properties.py +++ b/intern/cycles/blender/addon/properties.py @@ -263,6 +263,7 @@ class CyclesRenderSettings(bpy.types.PropertyGroup): name="Use Denoising", description="Denoise the rendered image", default=False, + update=update_render_passes, ) use_preview_denoising: BoolProperty( name="Use Viewport Denoising", _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-blender-cvs