Commit: b82a2fd9ab1ad3f2e00fe78e5c16afd15aafb92c Author: Pablo Dobarro Date: Sun Apr 18 19:36:44 2021 +0200 Branches: sculpt-dev https://developer.blender.org/rBb82a2fd9ab1ad3f2e00fe78e5c16afd15aafb92c
Fix wrong visibility flush with Face Sets =================================================================== M source/blender/editors/sculpt_paint/sculpt_face_set.c =================================================================== diff --git a/source/blender/editors/sculpt_paint/sculpt_face_set.c b/source/blender/editors/sculpt_paint/sculpt_face_set.c index 49884ac4a1c..29c3c7f1184 100644 --- a/source/blender/editors/sculpt_paint/sculpt_face_set.c +++ b/source/blender/editors/sculpt_paint/sculpt_face_set.c @@ -948,10 +948,6 @@ static int sculpt_face_sets_change_visibility_exec(bContext *C, wmOperator *op) MEM_SAFE_FREE(nodes); - if (BKE_pbvh_type(pbvh) == PBVH_FACES) { - BKE_mesh_flush_hidden_from_verts(ob->data); - } - SCULPT_tag_update_overlays(C); return OPERATOR_FINISHED; _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs