Commit: c6995b309527835fac3b720c62b6db21ffd7a047
Author: Clément Foucault
Date:   Tue Sep 24 18:05:14 2019 +0200
Branches: master
https://developer.blender.org/rBc6995b309527835fac3b720c62b6db21ffd7a047

Fix T70004 EEVEE: Texture Coordinate Node in world shader render artifacts

===================================================================

M       source/blender/draw/intern/draw_cache.c

===================================================================

diff --git a/source/blender/draw/intern/draw_cache.c 
b/source/blender/draw/intern/draw_cache.c
index 06ed661ad8e..019098e5b90 100644
--- a/source/blender/draw/intern/draw_cache.c
+++ b/source/blender/draw/intern/draw_cache.c
@@ -347,6 +347,7 @@ GPUBatch *DRW_cache_fullscreen_quad_get(void)
       attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 2, 
GPU_FETCH_FLOAT);
       attr_id.uvs = GPU_vertformat_attr_add(&format, "uvs", GPU_COMP_F32, 2, 
GPU_FETCH_FLOAT);
       GPU_vertformat_alias_add(&format, "texCoord");
+      GPU_vertformat_alias_add(&format, "orco"); /* Fix driver bug (see 
T70004) */
     }
 
     GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);

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