Commit: cd1c6214a0b7d9c06fc1b7ca9138c9ef31d1223a Author: Xavier Hallade Date: Thu Jun 2 12:04:25 2022 +0200 Branches: cycles_oneapi https://developer.blender.org/rBcd1c6214a0b7d9c06fc1b7ca9138c9ef31d1223a
Cycles: restore default message for compile time in oneAPI backend release builds will use precompiled binaries so users shouldn't run into lenghty recompilation. =================================================================== M intern/cycles/device/device.h M intern/cycles/device/oneapi/device_impl.cpp M intern/cycles/device/oneapi/device_impl.h M intern/cycles/scene/scene.cpp =================================================================== diff --git a/intern/cycles/device/device.h b/intern/cycles/device/device.h index a0c7ecdd04b..340be85e853 100644 --- a/intern/cycles/device/device.h +++ b/intern/cycles/device/device.h @@ -157,12 +157,6 @@ class Device { return true; } - /* Message, which will be shown during loading/compiling of kernels */ - virtual string load_kernels_message(uint /*kernel_features*/) - { - return "Loading render kernels (may take a few minutes the first time)"; - } - /* GPU device only functions. * These may not be used on CPU or multi-devices. */ diff --git a/intern/cycles/device/oneapi/device_impl.cpp b/intern/cycles/device/oneapi/device_impl.cpp index 35a02575322..58e7c4bd6b8 100644 --- a/intern/cycles/device/oneapi/device_impl.cpp +++ b/intern/cycles/device/oneapi/device_impl.cpp @@ -91,11 +91,6 @@ BVHLayoutMask OneapiDevice::get_bvh_layout_mask() const return BVH_LAYOUT_BVH2; } -string OneapiDevice::load_kernels_message(const uint /*requested_features*/) -{ - return "Loading render kernels (may take a few dozens of minutes)"; -} - bool OneapiDevice::load_kernels(const uint requested_features) { assert(device_queue); diff --git a/intern/cycles/device/oneapi/device_impl.h b/intern/cycles/device/oneapi/device_impl.h index 501a262230e..41eb53cd00a 100644 --- a/intern/cycles/device/oneapi/device_impl.h +++ b/intern/cycles/device/oneapi/device_impl.h @@ -41,8 +41,6 @@ class OneapiDevice : public Device { bool load_kernels(const uint requested_features) override; - string load_kernels_message(const uint requested_features) override; - void load_texture_info(); void generic_alloc(device_memory &mem); diff --git a/intern/cycles/scene/scene.cpp b/intern/cycles/scene/scene.cpp index 2345eee7045..b35242139ea 100644 --- a/intern/cycles/scene/scene.cpp +++ b/intern/cycles/scene/scene.cpp @@ -628,7 +628,7 @@ bool Scene::load_kernels(Progress &progress, bool lock_scene) const uint kernel_features = dscene.data.kernel_features; if (!kernels_loaded || loaded_kernel_features != kernel_features) { - progress.set_status(device->load_kernels_message(kernel_features)); + progress.set_status("Loading render kernels (may take a few minutes the first time)"); scoped_timer timer; _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-blender-cvs