Commit: d32188b85bf031f316bf0ae284805c5934fdee9c
Author: Jacques Lucke
Date:   Wed Oct 28 20:15:43 2020 +0100
Branches: master
https://developer.blender.org/rBd32188b85bf031f316bf0ae284805c5934fdee9c

Mesh: Fix BKE_mesh_translate changes referenced layer

This is the same fix that is implemented in rB3791dbea1e79.

===================================================================

M       source/blender/blenkernel/intern/mesh.c

===================================================================

diff --git a/source/blender/blenkernel/intern/mesh.c 
b/source/blender/blenkernel/intern/mesh.c
index 97520654e7b..2d2519ada59 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -1495,8 +1495,11 @@ void BKE_mesh_transform(Mesh *me, const float mat[4][4], 
bool do_keys)
 
 void BKE_mesh_translate(Mesh *me, const float offset[3], const bool do_keys)
 {
+  MVert *mvert = CustomData_duplicate_referenced_layer(&me->vdata, CD_MVERT, 
me->totvert);
+  /* If the referenced layer has been re-allocated need to update pointers 
stored in the mesh. */
+  BKE_mesh_update_customdata_pointers(me, false);
+
   int i = me->totvert;
-  MVert *mvert;
   for (mvert = me->mvert; i--; mvert++) {
     add_v3_v3(mvert->co, offset);
   }

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