Commit: d94e3814c5938b091a86d7313d2f90128aad2634 Author: Antonio Vazquez Date: Sun Mar 21 10:42:49 2021 +0100 Branches: eevee-gpencil https://developer.blender.org/rBd94e3814c5938b091a86d7313d2f90128aad2634
EEVEE: Enable GPencil Material Cast Shadows by default =================================================================== M source/blender/blenkernel/intern/material.c =================================================================== diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c index 37d47a984cc..0d48f096700 100644 --- a/source/blender/blenkernel/intern/material.c +++ b/source/blender/blenkernel/intern/material.c @@ -294,7 +294,7 @@ void BKE_gpencil_material_attr_init(Material *ma) gp_style->texture_pixsize = 100.0f; gp_style->mix_factor = 0.5f; - gp_style->flag |= GP_MATERIAL_STROKE_SHOW; + gp_style->flag |= GP_MATERIAL_STROKE_SHOW | GP_MATERIAL_CAST_SHADOWS; } } _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs