Commit: ddb61b1a8a64a1f66daeb7e238c7313f08d1948c
Author: Bastien Montagne
Date:   Tue Sep 20 12:28:46 2016 +0200
Branches: asset-engine
https://developer.blender.org/rBddb61b1a8a64a1f66daeb7e238c7313f08d1948c

Merge branch 'master' into asset-engine

Conflicts:
        source/blender/blenloader/intern/writefile.c

===================================================================



===================================================================

diff --cc source/blender/blenloader/intern/writefile.c
index 35c0ffd,49e5255..3a453ce
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@@ -3956,57 -3945,15 +3956,57 @@@ static void write_libraries(WriteData *
                                }
                        }
  
 -                      while (a--) {
 -                              for (id = lbarray[a]->first; id; id = id->next) 
{
 -                                      if (id->us > 0 && (id->tag & 
LIB_TAG_EXTERN)) {
 -                                              if 
(!BKE_idcode_is_linkable(GS(id->name))) {
 -                                                      printf("ERROR: write 
file: data-block '%s' from lib '%s' is not linkable "
 -                                                             "but is flagged 
as directly linked", id->name, main->curlib->filepath);
 -                                                      BLI_assert(0);
 +                      if (main->curlib->asset_repository) {
 +                              writestruct(wd, DATA, AssetRepositoryRef, 1, 
main->curlib->asset_repository);
 +                      }
 +
 +                      if (main->curlib->flag & LIBRARY_FLAG_VIRTUAL) {
 +                              /* Those should be the only datatypes found in 
a virtual library! */
 +                              write_images   (wd, &main->image);
 +                              write_vfonts   (wd, &main->vfont);
 +                              write_texts    (wd, &main->text);
 +                              write_sounds   (wd, &main->sound);
 +
 +                              BLI_assert(BLI_listbase_is_empty(&main->wm));
 +                              
BLI_assert(BLI_listbase_is_empty(&main->screen));
 +                              
BLI_assert(BLI_listbase_is_empty(&main->movieclip));
 +                              BLI_assert(BLI_listbase_is_empty(&main->mask));
 +                              BLI_assert(BLI_listbase_is_empty(&main->scene));
 +                              BLI_assert(BLI_listbase_is_empty(&main->curve));
 +                              BLI_assert(BLI_listbase_is_empty(&main->mball));
 +                              
BLI_assert(BLI_listbase_is_empty(&main->camera));
 +                              BLI_assert(BLI_listbase_is_empty(&main->lamp));
 +                              BLI_assert(BLI_listbase_is_empty(&main->latt));
 +                              BLI_assert(BLI_listbase_is_empty(&main->key));
 +                              BLI_assert(BLI_listbase_is_empty(&main->world));
 +                              
BLI_assert(BLI_listbase_is_empty(&main->speaker));
 +                              BLI_assert(BLI_listbase_is_empty(&main->group));
 +                              
BLI_assert(BLI_listbase_is_empty(&main->armature));
 +                              
BLI_assert(BLI_listbase_is_empty(&main->action));
 +                              
BLI_assert(BLI_listbase_is_empty(&main->object));
 +                              BLI_assert(BLI_listbase_is_empty(&main->mat));
 +                              BLI_assert(BLI_listbase_is_empty(&main->tex));
 +                              BLI_assert(BLI_listbase_is_empty(&main->mesh));
 +                              
BLI_assert(BLI_listbase_is_empty(&main->particle));
 +                              
BLI_assert(BLI_listbase_is_empty(&main->nodetree));
 +                              BLI_assert(BLI_listbase_is_empty(&main->brush));
 +                              
BLI_assert(BLI_listbase_is_empty(&main->palettes));
 +                              
BLI_assert(BLI_listbase_is_empty(&main->paintcurves));
 +                              
BLI_assert(BLI_listbase_is_empty(&main->gpencil));
 +                              
BLI_assert(BLI_listbase_is_empty(&main->linestyle));
 +                      }
 +                      else {
 +                              while (a--) {
 +                                      for (id = lbarray[a]->first; id; id = 
id->next) {
 +                                              if (id->us > 0 && (id->tag & 
LIB_TAG_EXTERN)) {
 +                                                      if 
(!BKE_idcode_is_linkable(GS(id->name))) {
-                                                               printf("ERROR: 
write file: datablock '%s' from lib '%s' is not linkable "
++                                                              printf("ERROR: 
write file: data-block '%s' from lib '%s' is not linkable "
 +                                                                         "but 
is flagged as directly linked", id->name, main->curlib->filepath);
 +                                                              BLI_assert(0);
 +                                                      }
 +                                                      writestruct(wd, ID_ID, 
ID, 1, id);
 +                                                      write_iddata(wd, id);
                                                }
 -                                              writestruct(wd, ID_ID, ID, 1, 
id);
                                        }
                                }
                        }
diff --cc source/blender/windowmanager/intern/wm_files_link.c
index 8195212,e872ec1..c97ec56
--- a/source/blender/windowmanager/intern/wm_files_link.c
+++ b/source/blender/windowmanager/intern/wm_files_link.c
@@@ -596,12 -465,8 +596,12 @@@ static void wm_link_append_properties_c
  
        /* better not save _any_ settings for this operator */
        /* properties */
 +      prop = RNA_def_string(ot->srna, "asset_engine", NULL, 
sizeof(((AssetEngineType *)NULL)->idname),
 +                            "Asset Engine", "Asset engine identifier used to 
append/link the data");
 +      RNA_def_property_flag(prop, PROP_SKIP_SAVE | PROP_HIDDEN);
 +
        prop = RNA_def_boolean(ot->srna, "link", is_link,
-                              "Link", "Link the objects or datablocks rather 
than appending");
+                              "Link", "Link the objects or data-blocks rather 
than appending");
        RNA_def_property_flag(prop, PROP_SKIP_SAVE | PROP_HIDDEN);
        prop = RNA_def_boolean(ot->srna, "autoselect", true,
                               "Select", "Select new objects");

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