Commit: e3fd0b1d177cb1a17e6ec729b7d695465f67ead8 Author: Antonio Vazquez Date: Mon Jan 17 16:08:48 2022 +0100 Branches: master https://developer.blender.org/rBe3fd0b1d177cb1a17e6ec729b7d695465f67ead8
Fix compiler warning on Windows The variable was `uint64_t` and needs `1ull` =================================================================== M source/blender/gpu/opengl/gl_shader_interface.cc =================================================================== diff --git a/source/blender/gpu/opengl/gl_shader_interface.cc b/source/blender/gpu/opengl/gl_shader_interface.cc index 9dd7b1d57c3..2211c2fbb7c 100644 --- a/source/blender/gpu/opengl/gl_shader_interface.cc +++ b/source/blender/gpu/opengl/gl_shader_interface.cc @@ -402,7 +402,7 @@ GLShaderInterface::GLShaderInterface(GLuint program, const shader::ShaderCreateI glUniform1i(input->location, res.slot); } input->binding = res.slot; - enabled_tex_mask_ |= (1 << input->binding); + enabled_tex_mask_ |= (1ull << input->binding); input++; } else if (res.bind_type == ShaderCreateInfo::Resource::BindType::IMAGE) { _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-blender-cvs