Commit: eccd03a826b1c1465f28f93d35ca21359a6dc4e5 Author: Red Mser Date: Thu Jul 15 15:20:37 2021 -0400 Branches: master https://developer.blender.org/rBeccd03a826b1c1465f28f93d35ca21359a6dc4e5
UI: Flip driver editor debug lines In driver editor, vertically flip the value debug lines to align them with the timeline header values. This makes it easier to read the values. Also set the line width explicitly, which was incorrect in some cases. Differential Revision: https://developer.blender.org/D8877 =================================================================== M source/blender/editors/space_graph/graph_draw.c =================================================================== diff --git a/source/blender/editors/space_graph/graph_draw.c b/source/blender/editors/space_graph/graph_draw.c index 56592cbbd1b..af88bbced9c 100644 --- a/source/blender/editors/space_graph/graph_draw.c +++ b/source/blender/editors/space_graph/graph_draw.c @@ -1259,14 +1259,15 @@ static void graph_draw_driver_debug(bAnimContext *ac, ID *id, FCurve *fcu) immUniformColor3f(0.9f, 0.9f, 0.9f); immUniform1f("dash_width", 10.0f); immUniform1f("dash_factor", 0.5f); + GPU_line_width(1.0f); - immBegin(GPU_PRIM_LINES, (y >= v2d->cur.ymin) ? 4 : 2); + immBegin(GPU_PRIM_LINES, (y <= v2d->cur.ymax) ? 4 : 2); /* x-axis lookup */ co[0] = x; - if (y >= v2d->cur.ymin) { - co[1] = v2d->cur.ymin - 1.0f; + if (y <= v2d->cur.ymax) { + co[1] = v2d->cur.ymax + 1.0f; immVertex2fv(shdr_pos, co); co[1] = y; _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-blender-cvs