Commit: f2da63cb12a9cbc3e5b21f5839dc7f9a9704f354
Author: Sergey Sharybin
Date:   Tue Sep 20 10:48:25 2016 +0200
Branches: master
https://developer.blender.org/rBf2da63cb12a9cbc3e5b21f5839dc7f9a9704f354

Fix T49386: Blender crashes when told to load an OCIO LUT that does not exist

===================================================================

M       source/blender/imbuf/intern/colormanagement.c

===================================================================

diff --git a/source/blender/imbuf/intern/colormanagement.c 
b/source/blender/imbuf/intern/colormanagement.c
index 4181287..0134854 100644
--- a/source/blender/imbuf/intern/colormanagement.c
+++ b/source/blender/imbuf/intern/colormanagement.c
@@ -3268,6 +3268,13 @@ bool 
IMB_colormanagement_setup_glsl_draw_from_space(const ColorManagedViewSettin
        update_glsl_display_processor(applied_view_settings, display_settings,
                                      from_colorspace ? from_colorspace->name : 
global_role_scene_linear);
 
+       if (global_glsl_state.processor == NULL) {
+               /* Happens when requesting non-existing color space or LUT in 
the
+                * configuration file does not exist.
+                */
+               return false;
+       }
+
        return OCIO_setupGLSLDraw(&global_glsl_state.ocio_glsl_state, 
global_glsl_state.processor,
                                  global_glsl_state.use_curve_mapping ? 
&global_glsl_state.curve_mapping_settings : NULL,
                                  dither, predivide);
@@ -3304,5 +3311,7 @@ bool IMB_colormanagement_setup_glsl_draw_ctx(const 
bContext *C, float dither, bo
 /* Finish GLSL-based display space conversion */
 void IMB_colormanagement_finish_glsl_draw(void)
 {
-       OCIO_finishGLSLDraw(global_glsl_state.ocio_glsl_state);
+       if (global_glsl_state.ocio_glsl_state != NULL) {
+               OCIO_finishGLSLDraw(global_glsl_state.ocio_glsl_state);
+       }
 }

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