Commit: fa475a67912c8be262d41c1d146dc26382361711 Author: Xavier Hallade Date: Thu May 26 09:11:17 2022 +0200 Branches: cycles_oneapi https://developer.blender.org/rBfa475a67912c8be262d41c1d146dc26382361711
Cycles: forceinline inline methods in geom/primitive.h it notably helps sycl compiler, allowing it to compile 1.25x faster =================================================================== M intern/cycles/kernel/geom/primitive.h =================================================================== diff --git a/intern/cycles/kernel/geom/primitive.h b/intern/cycles/kernel/geom/primitive.h index 9b4b61fbd84..2bd99f0d221 100644 --- a/intern/cycles/kernel/geom/primitive.h +++ b/intern/cycles/kernel/geom/primitive.h @@ -18,7 +18,7 @@ CCL_NAMESPACE_BEGIN * attributes for performance, mainly for GPU performance to avoid bringing in * heavy volume interpolation code. */ -ccl_device_inline float primitive_surface_attribute_float(KernelGlobals kg, +ccl_device_forceinline float primitive_surface_attribute_float(KernelGlobals kg, ccl_private const ShaderData *sd, const AttributeDescriptor desc, ccl_private float *dx, @@ -49,7 +49,7 @@ ccl_device_inline float primitive_surface_attribute_float(KernelGlobals kg, } } -ccl_device_inline float2 primitive_surface_attribute_float2(KernelGlobals kg, +ccl_device_forceinline float2 primitive_surface_attribute_float2(KernelGlobals kg, ccl_private const ShaderData *sd, const AttributeDescriptor desc, ccl_private float2 *dx, @@ -80,7 +80,7 @@ ccl_device_inline float2 primitive_surface_attribute_float2(KernelGlobals kg, } } -ccl_device_inline float3 primitive_surface_attribute_float3(KernelGlobals kg, +ccl_device_forceinline float3 primitive_surface_attribute_float3(KernelGlobals kg, ccl_private const ShaderData *sd, const AttributeDescriptor desc, ccl_private float3 *dx, @@ -149,13 +149,13 @@ ccl_device_forceinline float4 primitive_surface_attribute_float4(KernelGlobals k * attributes for performance, mainly for GPU performance to avoid bringing in * heavy volume interpolation code. */ -ccl_device_inline bool primitive_is_volume_attribute(ccl_private const ShaderData *sd, +ccl_device_forceinline bool primitive_is_volume_attribute(ccl_private const ShaderData *sd, const AttributeDescriptor desc) { return sd->type == PRIMITIVE_VOLUME; } -ccl_device_inline float primitive_volume_attribute_float(KernelGlobals kg, +ccl_device_forceinline float primitive_volume_attribute_float(KernelGlobals kg, ccl_private const ShaderData *sd, const AttributeDescriptor desc) { @@ -167,7 +167,7 @@ ccl_device_inline float primitive_volume_attribute_float(KernelGlobals kg, } } -ccl_device_inline float3 primitive_volume_attribute_float3(KernelGlobals kg, +ccl_device_forceinline float3 primitive_volume_attribute_float3(KernelGlobals kg, ccl_private const ShaderData *sd, const AttributeDescriptor desc) { @@ -179,7 +179,7 @@ ccl_device_inline float3 primitive_volume_attribute_float3(KernelGlobals kg, } } -ccl_device_inline float4 primitive_volume_attribute_float4(KernelGlobals kg, +ccl_device_forceinline float4 primitive_volume_attribute_float4(KernelGlobals kg, ccl_private const ShaderData *sd, const AttributeDescriptor desc) { @@ -194,7 +194,7 @@ ccl_device_inline float4 primitive_volume_attribute_float4(KernelGlobals kg, /* Default UV coordinate */ -ccl_device_inline float3 primitive_uv(KernelGlobals kg, ccl_private const ShaderData *sd) +ccl_device_forceinline float3 primitive_uv(KernelGlobals kg, ccl_private const ShaderData *sd) { const AttributeDescriptor desc = find_attribute(kg, sd, ATTR_STD_UV); @@ -262,7 +262,7 @@ ccl_device float3 primitive_tangent(KernelGlobals kg, ccl_private ShaderData *sd /* Motion vector for motion pass */ -ccl_device_inline float4 primitive_motion_vector(KernelGlobals kg, +ccl_device_forceinline float4 primitive_motion_vector(KernelGlobals kg, ccl_private const ShaderData *sd) { /* center position */ _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-blender-cvs