Revision: 16644 http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16644 Author: campbellbarton Date: 2008-09-21 06:39:40 +0200 (Sun, 21 Sep 2008)
Log Message: ----------- set the visibility state based on the objects render option in the outliner. - saves adding UV's to faces just to set the invisibility option or having an logic bricks to set the visibility state. Modified Paths: -------------- trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp Modified: trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp =================================================================== --- trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp 2008-09-21 01:13:54 UTC (rev 16643) +++ trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp 2008-09-21 04:39:40 UTC (rev 16644) @@ -1601,6 +1601,8 @@ gameobj->SetPhysicsEnvironment(kxscene->GetPhysicsEnvironment()); gameobj->SetLayer(ob->lay); gameobj->SetBlenderObject(ob); + /* set the visibility state based on the objects render option in the outliner */ + if(ob->restrictflag & OB_RESTRICT_RENDER) gameobj->SetVisible(0, 0); } return gameobj; } _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org http://lists.blender.org/mailman/listinfo/bf-blender-cvs