Revision: 23413
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=23413
Author:   blendix
Date:     2009-09-21 23:37:19 +0200 (Mon, 21 Sep 2009)

Log Message:
-----------
Fix #19391: quiting BGE could give drawing errors. Blender now restores
the default OpenGL state after exiting the game engine, and also removed
settings the default state on start, since the game engine already does
this.

Modified Paths:
--------------
    trunk/blender/source/blender/editors/space_view3d/view3d_view.c

Modified: trunk/blender/source/blender/editors/space_view3d/view3d_view.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/view3d_view.c     
2009-09-21 21:28:48 UTC (rev 23412)
+++ trunk/blender/source/blender/editors/space_view3d/view3d_view.c     
2009-09-21 21:37:19 UTC (rev 23413)
@@ -1416,8 +1416,6 @@
        
        glPushAttrib(GL_ALL_ATTRIB_BITS);
 
-       GPU_state_init();
-
        if(obact && obact->mode & OB_MODE_TEXTURE_PAINT)
                GPU_paint_set_mipmap(1);
        
@@ -1446,6 +1444,8 @@
        
        win->queue= queue_back;
        
+       GPU_state_init();
+
        glPopAttrib();
 }
 


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