Revision: 25524 http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=25524 Author: ben2610 Date: 2009-12-22 19:39:42 +0100 (Tue, 22 Dec 2009)
Log Message: ----------- BGE: fix bug with rigid body joint constraint target name: skip OB letter. Modified Paths: -------------- trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp Modified: trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp =================================================================== --- trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp 2009-12-22 17:18:33 UTC (rev 25523) +++ trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp 2009-12-22 18:39:42 UTC (rev 25524) @@ -2572,7 +2572,7 @@ if (dat->tar) { - KX_GameObject *gotar=getGameOb(dat->tar->id.name,sumolist); + KX_GameObject *gotar=getGameOb(dat->tar->id.name+2,sumolist); if (gotar && gotar->GetPhysicsController()) physctr2 = (PHY_IPhysicsController*) gotar->GetPhysicsController()->GetUserData(); } _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org http://lists.blender.org/mailman/listinfo/bf-blender-cvs