Revision: 29120
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=29120
Author:   moguri
Date:     2010-06-01 09:41:00 +0200 (Tue, 01 Jun 2010)

Log Message:
-----------
A couple of small changes:
 * Adding the ability to change the uniform type (not all types are in the list 
yet).
 * Adding the ability to remove uniforms

Modified Paths:
--------------
    branches/soc-2010-moguri/release/scripts/ui/properties_material.py
    branches/soc-2010-moguri/source/blender/editors/render/render_ops.c
    branches/soc-2010-moguri/source/blender/editors/render/render_shading.c
    branches/soc-2010-moguri/source/blender/makesdna/DNA_material_types.h
    branches/soc-2010-moguri/source/blender/makesrna/intern/rna_material.c

Modified: branches/soc-2010-moguri/release/scripts/ui/properties_material.py
===================================================================
--- branches/soc-2010-moguri/release/scripts/ui/properties_material.py  
2010-06-01 06:18:17 UTC (rev 29119)
+++ branches/soc-2010-moguri/release/scripts/ui/properties_material.py  
2010-06-01 07:41:00 UTC (rev 29120)
@@ -804,12 +804,19 @@
         col.prop(mat, "geometry_input")
         col.prop(mat, "geometry_output")
                
-        col.template_list(mat, "uniforms", mat, "active_uniform_index")        
        
+        row = layout.row()
+        col = row.column()
+        col.template_list(mat, "uniforms", mat, "active_uniform_index")
+        col = row.column(align=True)
         col.operator("material.uniform_add", icon='ZOOMIN', text="")
+        col.operator("material.uniform_remove", icon='ZOOMOUT', text="").index 
= mat.active_uniform_index
                
         lay = mat.active_uniform
         if lay:
-            layout.prop(lay, "name")
+            row = layout.row()
+            #layout.label(text="")
+            row.prop(lay, "name")
+            row.prop(lay, "type", text="")
 
 class VolumeButtonsPanel(bpy.types.Panel):
     bl_space_type = 'PROPERTIES'

Modified: branches/soc-2010-moguri/source/blender/editors/render/render_ops.c
===================================================================
--- branches/soc-2010-moguri/source/blender/editors/render/render_ops.c 
2010-06-01 06:18:17 UTC (rev 29119)
+++ branches/soc-2010-moguri/source/blender/editors/render/render_ops.c 
2010-06-01 07:41:00 UTC (rev 29120)
@@ -54,6 +54,7 @@
        WM_operatortype_append(MATERIAL_OT_copy);
        WM_operatortype_append(MATERIAL_OT_paste);
        WM_operatortype_append(MATERIAL_OT_uniform_add);
+       WM_operatortype_append(MATERIAL_OT_uniform_remove);
 
        WM_operatortype_append(SCENE_OT_render_layer_add);
        WM_operatortype_append(SCENE_OT_render_layer_remove);

Modified: 
branches/soc-2010-moguri/source/blender/editors/render/render_shading.c
===================================================================
--- branches/soc-2010-moguri/source/blender/editors/render/render_shading.c     
2010-06-01 06:18:17 UTC (rev 29119)
+++ branches/soc-2010-moguri/source/blender/editors/render/render_shading.c     
2010-06-01 07:41:00 UTC (rev 29120)
@@ -1072,6 +1072,38 @@
        ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
 }
 
+static int uniform_remove_exec(bContext *C, wmOperator *op)
+{
+       Material *ma= CTX_data_pointer_get_type(C, "material", 
&RNA_Material).data;
+       CustomUniform *cu;
+       int index= RNA_int_get(op->ptr, "index");
+
+       cu= BLI_findlink(&ma->csi.uniforms, index);
+
+       if(cu) {
+               BLI_remlink(&ma->csi.uniforms, cu);
+               return OPERATOR_FINISHED;
+       }
+       else {
+               return OPERATOR_CANCELLED;
+       }
+}
+
+void MATERIAL_OT_uniform_remove(wmOperatorType *ot)
+{
+       /* identifiers */
+       ot->name= "Remove Uniform";
+       ot->idname= "MATERIAL_OT_uniform_remove";
+
+       /* api callbacks */
+       ot->exec= uniform_remove_exec;
+
+       /* flags */
+       ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+       RNA_def_int(ot->srna, "index", 0, 0, INT_MAX, "Index", "Uniform index 
to remove ", 0, INT_MAX);
+}
+
 static short mtexcopied=0; /* must be reset on file load */
 static MTex mtexcopybuf;
 

Modified: branches/soc-2010-moguri/source/blender/makesdna/DNA_material_types.h
===================================================================
--- branches/soc-2010-moguri/source/blender/makesdna/DNA_material_types.h       
2010-06-01 06:18:17 UTC (rev 29119)
+++ branches/soc-2010-moguri/source/blender/makesdna/DNA_material_types.h       
2010-06-01 07:41:00 UTC (rev 29120)
@@ -76,7 +76,7 @@
        struct CustomUniform *next, *prev;
        char name[64];
        short type, pad[3];
-       //void *data;
+       void *data;
 } CustomUniform;
 
 typedef struct CustomShaderInfo {
@@ -228,6 +228,16 @@
 #define MA_CS_GEOM_OUT_LINE_STRIP 2
 #define MA_CS_GEOM_OUT_TRIANGLE_STRIP 4
 
+/* Uniform type */
+#define MA_UNF_FLOAT   1
+#define MA_UNF_VEC2            2
+#define MA_UNF_VEC3            3
+#define MA_UNF_VEC4            4
+#define MA_UNF_INT             5
+#define MA_UNF_IVEC2   6
+#define MA_UNF_IVEC3   7
+#define MA_UNF_IVEC4   8
+
 /* mode (is int) */
 #define MA_TRACEBLE            1
 #define MA_SHADOW              2

Modified: branches/soc-2010-moguri/source/blender/makesrna/intern/rna_material.c
===================================================================
--- branches/soc-2010-moguri/source/blender/makesrna/intern/rna_material.c      
2010-06-01 06:18:17 UTC (rev 29119)
+++ branches/soc-2010-moguri/source/blender/makesrna/intern/rna_material.c      
2010-06-01 07:41:00 UTC (rev 29120)
@@ -915,7 +915,6 @@
        prop= RNA_def_property(srna, "active_uniform", PROP_POINTER, PROP_NONE);
        RNA_def_property_struct_type(prop, "CustomUniform");
        RNA_def_property_pointer_funcs(prop, "rna_Material_active_uniform_get", 
"rna_Material_active_uniform_set", NULL);
-       //RNA_def_property_flag(prop, PROP_EDITABLE);
        RNA_def_property_ui_text(prop, "Active Uniform", "");
        RNA_def_property_update(prop, 0, "rna_Material_update");
 
@@ -931,6 +930,17 @@
        StructRNA *srna;
        PropertyRNA *prop;
 
+       static EnumPropertyItem prop_type_items[] = {
+               {MA_UNF_FLOAT, "FLOAT", 0, "float", "float"},
+               {MA_UNF_VEC2, "VEC2", 0, "vec2", "vec2"},
+               {MA_UNF_VEC3, "VEC3", 0, "vec3", "vec3"},
+               {MA_UNF_VEC4, "VEC4", 0, "vec4", "vec4"},
+               {MA_UNF_INT, "INT", 0, "int", "int"},
+               {MA_UNF_IVEC2, "IVEC2", 0, "ivec2", "ivec2"},
+               {MA_UNF_IVEC3, "IVEC3", 0, "ivec3", "ivec3"},
+               {MA_UNF_IVEC4, "IVEC4", 0, "ivec4", "ivec4"},
+               {0, NULL, 0, NULL, NULL}};
+
        srna= RNA_def_struct(brna, "CustomUniform", NULL);
        RNA_def_struct_sdna(srna, "CustomUniform");
        RNA_def_struct_nested(brna, srna, "Material");
@@ -941,6 +951,12 @@
        RNA_def_property_string_sdna(prop, NULL, "name");
        RNA_def_property_ui_text(prop, "Name", "The name of the uniform");
        RNA_def_property_update(prop, 0, "rna_Material_update");
+
+       prop= RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE);
+       RNA_def_property_enum_sdna(prop, NULL, "type");
+       RNA_def_property_enum_items(prop, prop_type_items);
+       RNA_def_property_ui_text(prop, "Uniform type", "The data type of the 
uniform");
+       RNA_def_property_update(prop, 0, "rna_Material_update");
 }
 
 static void rna_def_material_raymirror(BlenderRNA *brna)


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