Revision: 29867
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=29867
Author:   moguri
Date:     2010-07-02 11:47:10 +0200 (Fri, 02 Jul 2010)

Log Message:
-----------
Created an operator to update the material. I used this new operator to create 
a "Reload Shaders" button.

Modified Paths:
--------------
    branches/soc-2010-moguri/release/scripts/ui/properties_material.py
    branches/soc-2010-moguri/source/blender/editors/render/render_intern.h
    branches/soc-2010-moguri/source/blender/editors/render/render_ops.c
    branches/soc-2010-moguri/source/blender/editors/render/render_shading.c

Modified: branches/soc-2010-moguri/release/scripts/ui/properties_material.py
===================================================================
--- branches/soc-2010-moguri/release/scripts/ui/properties_material.py  
2010-07-02 09:15:00 UTC (rev 29866)
+++ branches/soc-2010-moguri/release/scripts/ui/properties_material.py  
2010-07-02 09:47:10 UTC (rev 29867)
@@ -803,6 +803,8 @@
 
         col.prop(mat, "geometry_input")
         col.prop(mat, "geometry_output")
+
+        col.operator("material.force_update", text="Reload Shaders")
                
         row = layout.row()
         col = row.column()

Modified: branches/soc-2010-moguri/source/blender/editors/render/render_intern.h
===================================================================
--- branches/soc-2010-moguri/source/blender/editors/render/render_intern.h      
2010-07-02 09:15:00 UTC (rev 29866)
+++ branches/soc-2010-moguri/source/blender/editors/render/render_intern.h      
2010-07-02 09:47:10 UTC (rev 29867)
@@ -49,6 +49,7 @@
 void MATERIAL_OT_paste(struct wmOperatorType *ot);
 void MATERIAL_OT_uniform_add(struct wmOperatorType *ot);
 void MATERIAL_OT_uniform_remove(struct wmOperatorType *ot);
+void MATERIAL_OT_force_update(struct wmOperatorType *ot);
 
 void SCENE_OT_render_layer_add(struct wmOperatorType *ot);
 void SCENE_OT_render_layer_remove(struct wmOperatorType *ot);

Modified: branches/soc-2010-moguri/source/blender/editors/render/render_ops.c
===================================================================
--- branches/soc-2010-moguri/source/blender/editors/render/render_ops.c 
2010-07-02 09:15:00 UTC (rev 29866)
+++ branches/soc-2010-moguri/source/blender/editors/render/render_ops.c 
2010-07-02 09:47:10 UTC (rev 29867)
@@ -55,6 +55,7 @@
        WM_operatortype_append(MATERIAL_OT_paste);
        WM_operatortype_append(MATERIAL_OT_uniform_add);
        WM_operatortype_append(MATERIAL_OT_uniform_remove);
+       WM_operatortype_append(MATERIAL_OT_force_update);
 
        WM_operatortype_append(SCENE_OT_render_layer_add);
        WM_operatortype_append(SCENE_OT_render_layer_remove);

Modified: 
branches/soc-2010-moguri/source/blender/editors/render/render_shading.c
===================================================================
--- branches/soc-2010-moguri/source/blender/editors/render/render_shading.c     
2010-07-02 09:15:00 UTC (rev 29866)
+++ branches/soc-2010-moguri/source/blender/editors/render/render_shading.c     
2010-07-02 09:47:10 UTC (rev 29867)
@@ -1102,6 +1102,33 @@
        RNA_def_int(ot->srna, "index", 0, 0, INT_MAX, "Index", "Uniform index 
to remove ", 0, INT_MAX);
 }
 
+static int force_update_exec(bContext *C, wmOperator *op)
+{
+       Material *ma= CTX_data_pointer_get_type(C, "material", 
&RNA_Material).data;
+       Scene *scene= CTX_data_pointer_get_type(C, "scene", &RNA_Scene).data;
+
+       DAG_id_flush_update(&ma->id, 0);
+       if(scene->gm.matmode == GAME_MAT_GLSL)
+               WM_main_add_notifier(NC_MATERIAL|ND_SHADING_DRAW, ma);
+       else
+               WM_main_add_notifier(NC_MATERIAL|ND_SHADING, ma);
+
+       return OPERATOR_FINISHED;
+}
+
+void MATERIAL_OT_force_update(wmOperatorType *ot)
+{
+       /* identifiers */
+       ot->name= "Force Material Update";
+       ot->idname= "MATERIAL_OT_force_update";
+
+       /* api callbacks */
+       ot->exec= force_update_exec;
+
+       /* flags */
+       ot->flag= OPTYPE_REGISTER;
+}
+
 static short mtexcopied=0; /* must be reset on file load */
 static MTex mtexcopybuf;
 


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