Re: [Bf-committers] Blender MIME type

2010-03-10 Thread Ton Roosendaal
Hi, I had a quick glance on iana.org, but the amount of specialist information there is overwhelming. Not something for a quick few minutes. If anyone feels like applying, contact me! :) -Ton- Ton Roosendaal Blender F

Re: [Bf-committers] Subversion security certificate is not trusted

2010-03-10 Thread Ton Roosendaal
Hi, The certificate expired and got extended. All should work again fine. -Ton- Ton Roosendaal Blender Foundation t...@blender.orgwww.blender.org Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherland

Re: [Bf-committers] Subversion security certificate is not trusted

2010-03-10 Thread Michael McLay
Thanks. I restarted the import activity. This time the import failed due to an internal error within Launchpad. I've contacted the administrator at Launchpad to look into the problem. The Launchpad project management tool was designed to make it easy for package maintainers of the Ubuntu distribut

[Bf-committers] Fwd: Subversion security certificate is not trusted

2010-03-10 Thread Michael McLay
Opps, I intended to send that email just to Ton. I didn't notice the reply to had been set to everyone until after I hit the send button. As I said in the closing of the previous email I was trying to avoid a debate over where to host the repository. At this time my only intension is to have the L

Re: [Bf-committers] carve boolean blender

2010-03-10 Thread Ken Hughes
I've started looking at the bmesh branch and seeing what it takes to add carve to it. Good news is the same old code is still there so it can just plug in; bad news is the old boolean modifier doesn't work anyway. So my plain is to look at getting boolean working again, unless someone else is

Re: [Bf-committers] carve boolean blender

2010-03-10 Thread Tom M
Ken if you could help bmesh to proceed that would be excellent, although fixing bugs in the main branch would be nice too :) LetterRip On Wed, Mar 10, 2010 at 4:33 AM, Ken Hughes wrote: > I've started looking at the bmesh branch and seeing what it takes to add > carve to it. Good news is the sam

[Bf-committers] Improving add-ons panel

2010-03-10 Thread bartius crouch
When a user has a lot of scripts in his add-ons folder, the add-ons panel (in User Preferences) will become messy. After asking ideasman42 about it I wrote an improved user interface script, which reorganises the panel. It adds filtering and search functionality, as well as the ability to display e

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [27393] branches/render25/source/blender/ render/intern: Render Branch: render subdivide for displacement now works with orco's

2010-03-10 Thread jmsoler
Selon Brecht Van Lommel : > Revision: 27393 ... > branches/render25/source/blender/render/intern/source/object_mesh.c ... line 279, "madd_v3_v3fl(to, from, w);" instead of "madd_v2_v2fl(to, from, w);" perhaps ? jms ___ Bf-committers mailing list B

Re: [Bf-committers] A few requests for the new API

2010-03-10 Thread Brecht Van Lommel
Hi Eric, I've added: * a .move(from, to) method to python defined collections * support for LAYER subtype with BoolVectorProperty * COMPAT_ENGINES to lamp panels Letting python define what is in list rows is on my todo list. Adding COMPAT_ENGINES to textures is possible but I'm not sure how to do

Re: [Bf-committers] A few requests for the new API

2010-03-10 Thread Eric Back
Thank you, thank you (Eric does his happy dance) :D I kinda guessed defining list row buttons would be a big deal, till then its a simple task to work around (and easy to adjust later). Thanks again, Eric Back (WHiTeRaBBiT) Brecht Van Lommel wrote: > Hi Eric, > > I've added: > * a .move(from, to