Re: [Bf-committers] International Input

2010-04-22 Thread Rob M
> > 1. use platform specific unicode version of file operation API in the > > implementation of BLI_fileops and encode the (probably) wchar > > filename into utf8. > > For Windows file operations we need to change “winstuff” to use > FindFirstFileW > and FindNextFileW instead of the ansi versions.

Re: [Bf-committers] International Input

2010-04-22 Thread Diego B
On Thu, Apr 22, 2010 at 3:37 AM, Yaohua Xiong wrote: > > In general, the user set the locale or the program get it from some > > environment variable. > > > > Blender already support this, so maybe what we need to do is change the > > locale and convert the string to utf8 and see what happen then

Re: [Bf-committers] International Input

2010-04-22 Thread Damien Plisson
Le 22 avr. 2010 à 08:52, Ignacio Fernandez Moreno a écrit : > Hi all, > > I've been researching too. My aproach was trying to get input in utf/unicode > and this is what i've found: > > - Ghost gets every input as an ascci char, you can see this in > GHOST_TEventKeyData, and GHOST_EventKey. It

[Bf-committers] Separate/Combine LabA nodes

2010-04-22 Thread Husam Ibrahim
Hi, I just added a patch in the tracker (#22116) that adds support for the Lab color space in blender's compositor. Husam ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers

[Bf-committers] color picker and fast math

2010-04-22 Thread loopduplic...@burningtoken.com
Matt, Glad this is fixed too. Just to let you know that the bug definitely happened on builds without fastmath too. loopduplicate -- Comment By: Matt Ebb (broken) Date: 2010-04-23 11:42 Message: Thanks a bunch for finding that, Charlie! Maybe it's some impr

Re: [Bf-committers] International Input

2010-04-22 Thread Ignacio Fernandez Moreno
Hi Damien, Those are good news, Can you add that to the patch i put before? The two character issue has to do with the so called "dead keys" (keys that act as modifiers to the next key pressed). For windows i made a one line patch to prevent filling the key event with ascii data in those cases.