Re: [Bf-committers] Proposal for sculpting on deformed mesh

2010-10-26 Thread Sergey Sharybin
Hi, Yep, i understood that applying sculpting through armature is important for artisis, i think it's possible -- will try to implement after bconf. Also will investigate question related to shape keys. Btw, armature could be handled if it's applied on basemesh (without any modifiers between base

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [32710] trunk/blender/source/blenderplayer /bad_level_call_stubs/stubs.c: blenderplayer building again in CMake+MSVC

2010-10-26 Thread Dalai Felinto
Nathan just reverted that (I was going to do the same, thanks Nathan :). I will take a better look at that next week. better not to interfere with the beta5 release. 2010/10/26 mindrones > Hey Dalai, > > On 10/26/2010 07:13 PM, Dalai Felinto wrote: > > hm strange it's required on Cmake though. >

Re: [Bf-committers] Proposal for sculpting on deformed mesh

2010-10-26 Thread Nathan Vegdahl
It's an interesting idea, and it certainly covers the general case. At the very least this seems worth having in Blender until a better solution comes along. However, at least for rigging applications it's pretty important to be able to sculpt directly on the deformed mesh, at least for armature d

Re: [Bf-committers] Blender Proceedings, proposal

2010-10-26 Thread GSR
Hi, lars_e_krue...@gmx.de (2010-10-26 at 1938.49 +0200): > How about getting an ISBN? Reason: This makes it a citable Are you sure you do not mean ISSN? GSR ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/list

Re: [Bf-committers] Blender Proceedings, proposal

2010-10-26 Thread Lars Krueger
> - Magazine style and size, full color > - 80 pages, quality paper, 200 grs cover > - Regular issues, like 4 x per year > - Contents available in wiki.blender.org compatible formatting and > license > - Printed versions being sold online, pdf (ebook?) freely downloadable > Bizzplan: > > - printin

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [32710] trunk/blender/source/blenderplayer /bad_level_call_stubs/stubs.c: blenderplayer building again in CMake+MSVC

2010-10-26 Thread mindrones
Hey Dalai, On 10/26/2010 07:13 PM, Dalai Felinto wrote: > hm strange it's required on Cmake though. > But I somehow suspected that (that's why the code was only commented out). > > Anyone knows if blenderplayer in linux (with Cmake) builds fine with this > commit? this is the error I get after re

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [32710] trunk/blender/source/blenderplayer /bad_level_call_stubs/stubs.c: blenderplayer building again in CMake+MSVC

2010-10-26 Thread Dalai Felinto
hm strange it's required on Cmake though. But I somehow suspected that (that's why the code was only commented out). Anyone knows if blenderplayer in linux (with Cmake) builds fine with this commit? 2010/10/26 Mitchell Stokes > On Mon, Oct 25, 2010 at 6:55 PM, Dalai Felinto wrote: > > > Revisi

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [32710] trunk/blender/source/blenderplayer /bad_level_call_stubs/stubs.c: blenderplayer building again in CMake+MSVC

2010-10-26 Thread Mitchell Stokes
On Mon, Oct 25, 2010 at 6:55 PM, Dalai Felinto wrote: > Revision: 32710 > > http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=32710 > Author: dfelinto > Date: 2010-10-26 03:55:06 +0200 (Tue, 26 Oct 2010) > > Log Message: > --- > blenderplayer b