The density of the flow object defines the initial density of the smoke
that's created (from each particle). The new density (previously
gravity) setting of the domain defines how much the current density at
any point of the smoke effects upwards force at that point. Similarly the
flow
I think that a code.blender.org aggregator would be nice. But it would
also be nice to hear Ton and some of the currently non-blogging devs
start to blog too. Even if they were just aggregated as well on
planetblender, that would make sense.
However, I could see the reason for having two
http://www.blenderguru.com/the-big-issues/
I just read this and it is great and right on, IMOHO. I hope all the
devs read this and take it to heart. I think we should all be running
to implement these ideas!!!
I first found blender about 12 years ago. I downloaded it, started it
and was
Here is a mancandy that supposedly works with 2.5:
http://www.blendswap.com/3D-models/characters/unofficial-mancandy-2-5/
On Tue, Nov 9, 2010 at 1:56 PM, Knapp magick.c...@gmail.com wrote:
http://www.blenderguru.com/the-big-issues/
I just read this and it is great and right on, IMOHO. I hope
On Wed, Nov 10, 2010 at 4:20 AM, Prashant Sohani
prashant.soh...@gmail.com wrote:
I think we should start working on the points highlighted in the
presentation right away. Of which, the one that can be done immediately, is
redesigning the homepage... generating documentation and tutorials will