Thanks for that. The files' copyright notice is:
> // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
> // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
> // THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
> // PARTICULAR PURPOSE.
> //
> // Cop
http://ianozsvald.com/2010/07/14/22937-faster-python-math-using-pycuda/
Hope someone here finds this helpful!
--
Douglas E Knapp
Creative Commons Film Group, Helping people make open source movies
with open source software!
http://douglas.bespin.org/CommonsFilmGroup/phpBB3/index.php
Massage in
On Tue, Dec 21, 2010 at 8:53 PM, Tom Edwards wrote:
> Hello everyone, here's a small project I just completed:
> http://steamreview.org/external/blender/BlendThumb.zip
>
> It's a thumbnail handler for Windows 7 and Vista that extracts the
> .blend thumbnails generated by Blender 2.5 for display in
On Wed, Dec 22, 2010 at 11:55 PM, Knapp wrote:
> On Thu, Dec 23, 2010 at 12:22 AM, Tom Edwards wrote:
>> On 22/12/2010 11:00, Knapp wrote:
>>> On Wed, Dec 22, 2010 at 10:04 PM, UnderSampled -
>>> wrote:
So, any chance this could be added to the windows installer?
> Date: Wed, 22 D
Hi,
It works well at Vista 32bit too.
Thank you for sharing!
(2010/12/22 5:53), Tom Edwards wrote:
> Hello everyone, here's a small project I just completed:
> http://steamreview.org/external/blender/BlendThumb.zip
>
> It's a thumbnail handler for Windows 7 and Vista that extracts the
> .blend th
On Thu, Dec 23, 2010 at 12:22 AM, Tom Edwards wrote:
> On 22/12/2010 11:00, Knapp wrote:
>> On Wed, Dec 22, 2010 at 10:04 PM, UnderSampled -
>> wrote:
>>> So, any chance this could be added to the windows installer?
>>>
Date: Wed, 22 Dec 2010 14:04:09 +
From: cont...@steamreview.or
On 22/12/2010 11:00, Knapp wrote:
> On Wed, Dec 22, 2010 at 10:04 PM, UnderSampled -
> wrote:
>> So, any chance this could be added to the windows installer?
>>
>>> Date: Wed, 22 Dec 2010 14:04:09 +
>>> From: cont...@steamreview.org
>>> To: bf-committers@blender.org
>>> Subject: Re: [Bf-commi
On Wed, Dec 22, 2010 at 10:04 PM, UnderSampled - wrote:
>
> So, any chance this could be added to the windows installer?
>
>> Date: Wed, 22 Dec 2010 14:04:09 +
>> From: cont...@steamreview.org
>> To: bf-committers@blender.org
>> Subject: Re: [Bf-committers] Windows Explorer thumbnails for 2.5
So, any chance this could be added to the windows installer?
> Date: Wed, 22 Dec 2010 14:04:09 +
> From: cont...@steamreview.org
> To: bf-committers@blender.org
> Subject: Re: [Bf-committers] Windows Explorer thumbnails for 2.5
>
> Great! There was one last bug that I just fixed, which cause
Hi Jeroen :)
Good points and I don´t see how my points are against yours, both are two
sides of the same coin :)
> Hi,
>
> A wise men told me, with great power comes great responsibility. I find
> myself to be a very experienced developer, but still I like that my
> patches are reviewed by other
Hi,
A wise men told me, with great power comes great responsibility. I find
myself to be a very experienced developer, but still I like that my
patches are reviewed by other people. With the feedback I get, I can get
my blender-patches of better quality then before.
Last week I created a simpl
Hi :)
I can´t speak for all wish-to-be-a-committer, just for myself as one of
them :) but I think the main motivation of being a developer is to get
your work recognised and widely used and the summun of that is to be
commited in official releases. If too restrictive commit rules make that
path
Mario (lmg) you need to subscribe to the bf-blender-...@blender.org for your
commits to send emails.
Welcome :)
2010/12/22 Ton Roosendaal
> Hi Michael,
>
> If people submit patches and we accept several (3 or more?), and they
> are motivated to hang around and provide more code, and the
> mainta
Great! There was one last bug that I just fixed, which caused drop
shadows to be added to the thumbs (bad because they have transparency).
Register it again to apply the fix.
I didn't spot these problems because I registered it on my system by
hand, if anyone was wondering.
On 22/12/2010 1:04,
I was recently scrolling through the header of the 3d view, when my cursor
suddenly disappeared. I was slightly disappointed, but also exited that I
had found a bug when all of a sudden my I found my cursor on the complete
other side of the screen.
Now I notice that when I am scrolling around the
It's working great now, no issues so far.
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Thanks for that, I had no idea regsvr32 crashed. To your previous post,
I have UAC turned off and my files were saved from the latest svn trunk.
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On 22/12/2010 12:50, Caleb wrote:
> On 22/12/2010 7:53 AM, Tom Edwards wrote:
>> Hello everyone, here's a small project I just completed:
>> http://steamreview.org/external/blender/BlendThumb.zip
>>
>> It's a thumbnail handler for Windows 7 and Vista that extracts the
>> .blend thumbnails generated
On 22/12/2010 11:25, Knapp wrote:
> On Wed, Dec 22, 2010 at 12:09 PM, Tom Edwards wrote:
>> On 22/12/2010 12:50, Caleb wrote:
>>> I've always wanted something like this, thanks for making it! However, I
>>> haven't been able to get it working.
>>>
>>> I put the x64 BlendThumb.dll into System32, ra
On Wed, Dec 22, 2010 at 12:09 PM, Tom Edwards wrote:
> On 22/12/2010 12:50, Caleb wrote:
>> I've always wanted something like this, thanks for making it! However, I
>> haven't been able to get it working.
>>
>> I put the x64 BlendThumb.dll into System32, ran "regsvr32
>> %windir%\System32\BlendThu
On 22/12/2010 12:50, Caleb wrote:
> I've always wanted something like this, thanks for making it! However, I
> haven't been able to get it working.
>
> I put the x64 BlendThumb.dll into System32, ran "regsvr32
> %windir%\System32\BlendThumb.dll", deleted IconCache.db from
> AppData\Local and reboot
Hi Michael,
If people submit patches and we accept several (3 or more?), and they
are motivated to hang around and provide more code, and the
maintainers of modules are fine, then they can get svn access. When we
moved to new projects site I even cleaned up the list, which is
currently rel
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