[Bf-committers] [#25808] Netrender patch for fluidsim

2011-01-25 Thread Vintik
Hi, i have submitted a path for a bug [#25696] related to usage of netrender with animation. It was tested in win7 64bit and linux 32bit slave. Both versions was 2.56a but it works with scripts from r34491 too (no mayor changes was made for netrender). I would like you to test it and hope the in

Re: [Bf-committers] pixel get & image processing

2011-01-25 Thread Domino Marama
On Tue, 2011-01-25 at 15:44 -0700, Dan Eicher wrote: > Anyhoo, image data access comes up quite often and the party line it > seems is to just use ctypes (which doesn't work for our windows > brethren due to the way msvc exports symbols). Or there's an > 'unofficial' port of PIL to py3 that works

Re: [Bf-committers] pixel get & image processing

2011-01-25 Thread Dan Eicher
On Tue, Jan 25, 2011 at 07:54:29PM +0100, Sebastian Korczak wrote: >> I have done simple PATCH  for accessing pixel color from image/video. Couple things... This patch only lets you access the rect image data while they can also use the rect_float and (apparently) some sort of tiling method. I h

Re: [Bf-committers] pixel get & image processing

2011-01-25 Thread Stephen Swaney
On Tue, Jan 25, 2011 at 07:54:29PM +0100, Sebastian Korczak wrote: > I have done simple PATCH for accessing pixel color from image/video. If this is a patch for Blender, you might want to put it in the patch tracker so it does not get overlooked and can be reviewed. -- Stephen Swaney

Re: [Bf-committers] pixel get & image processing

2011-01-25 Thread Daniel Salazar - 3Developer.com
Very nice, You think is it better to access the image directly instead of generic access to textures? that way we could get values from procedurals too cheers Daniel Salazar www.3developer.com 2011/1/25 Sebastian Korczak : > I have done simple PATCH  for accessing pixel color from image/video.

[Bf-committers] Compiling mesh object/instance lists for export

2011-01-25 Thread Doug Hammond
Hi, In the process of writing the LuxRender exporter, I've had to construct routines which iterate over scene objects and make various decisions: - is the object visible in the current scene ? - is the object a duplicator ? - should the object be exported as a mesh in this iteration, or as an inst

Re: [Bf-committers] pixel get & image processing

2011-01-25 Thread Sebastian Korczak
I have done simple PATCH for accessing pixel color from image/video. here is the patch: http://www.pasteall.org/18582/diff I am using this for 3D scanner Add-on :) http://en.myinventions.pl/index.php?page=Blender3DscannerConcept You can also use it for: * make meshes from blue prints * m

[Bf-committers] GSOC 2011 is announced

2011-01-25 Thread Sergey Kurdakov
Hi all, Google has just announced GSoC2011. http://google-opensource.blogspot.com/2011/01/google-summer-of-code-announced-at-lca.html The timeline is here: http://www.google-melange.com/document/show/gsoc_program/google/gsoc2011/timeline Regards Sergey __

[Bf-committers] quick question about Python scripting and the Game Engine

2011-01-25 Thread Sergey Kurdakov
Hi Karl, it looks like you should use alternatives - such as http://blenderartists.org/forum/showthread.php?t=205808&page=1 see also read answers http://stackoverflow.com/questions/3244431/how-to-create-logic-bricks-programmatically-in-blender

[Bf-committers] quick question about Python scripting and the Game Engine

2011-01-25 Thread Karl
Hello, I realise that this may be a wrong place [and wrong time] to ask this, but I did not get any useful replies from the bf-python list. Are there any plans to improve the Blender Python libraries so that logic bricks (sensors, controllers and actuators) could be created using Python scripts (

Re: [Bf-committers] Removing auto registration

2011-01-25 Thread Tom Edwards
I have several operators in my script and was always annoyed at their lacklustre ordering in search results. Turns out that re-arranging them within the script fixes that problem too. +1 for manual registration! On 24/01/2011 2:56, Campbell Barton wrote: > Martin correctly reprimanded me for bei