[Bf-committers] Big bug in bone edit mode

2011-01-31 Thread Tobias Oelgarte
As i was build a rig i noticed that my bones where off position. I fixed it and after some time they where off again. Nothing unusual you would say. But this happens when you switch between edit and posemode. The current pose affects the bone locations in edit mode, surely destroying your rig

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [34535] trunk/blender/source/blender: More logical ordering of Empty draw types.

2011-01-31 Thread Carsten Wartmann
Am 27.01.2011 22:05, schrieb Daniel Salazar: Revision: 34535 http://projects.blender.org/scm/viewvc.php?view=revroot=bf-blenderrevision=34535 Author: zanqdo Date: 2011-01-27 21:05:01 + (Thu, 27 Jan 2011) Log Message: --- More logical ordering of Empty draw

[Bf-committers] Safety request for ctrl-U and File-Save User Prevs

2011-01-31 Thread Carsten Wartmann
Hi, I managed two times today to overwrite my startup.blend by accidentally clicking (in a hurry) the wrong menu entry. Also ctrl-alt-U is quite easy becomming to ctrl-u. It can take much time and effort to make a good startup.blend and I think Blender should not overwrite such a valuable

Re: [Bf-committers] Big bug in bone edit mode

2011-01-31 Thread Dan Eicher
On Mon, Jan 31, 2011 at 7:51 AM, Tobias Oelgarte tobias.oelga...@googlemail.com wrote: As i was build a rig i noticed that my bones where off position. I fixed it and after some time they where off again. Nothing unusual you would say. But this happens when you switch between edit and posemode.

Re: [Bf-committers] Big bug in bone edit mode

2011-01-31 Thread Tobias Oelgarte
Am 31.01.2011 23:29, schrieb Dan Eicher: On Mon, Jan 31, 2011 at 7:51 AM, Tobias Oelgarte tobias.oelga...@googlemail.com wrote: As i was build a rig i noticed that my bones where off position. I fixed it and after some time they where off again. Nothing unusual you would say. But this