As i was build a rig i noticed that my bones where off position. I fixed
it and after some time they where off again. Nothing unusual you would
say. But this happens when you switch between edit and posemode. The
current pose affects the bone locations in edit mode, surely destroying
your rig
Am 27.01.2011 22:05, schrieb Daniel Salazar:
Revision: 34535
http://projects.blender.org/scm/viewvc.php?view=revroot=bf-blenderrevision=34535
Author: zanqdo
Date: 2011-01-27 21:05:01 + (Thu, 27 Jan 2011)
Log Message:
---
More logical ordering of Empty draw
Hi,
I managed two times today to overwrite my startup.blend by accidentally
clicking (in a hurry) the wrong menu entry. Also ctrl-alt-U is quite
easy becomming to ctrl-u.
It can take much time and effort to make a good startup.blend and I
think Blender should not overwrite such a valuable
On Mon, Jan 31, 2011 at 7:51 AM, Tobias Oelgarte
tobias.oelga...@googlemail.com wrote:
As i was build a rig i noticed that my bones where off position. I fixed
it and after some time they where off again. Nothing unusual you would
say. But this happens when you switch between edit and posemode.
Am 31.01.2011 23:29, schrieb Dan Eicher:
On Mon, Jan 31, 2011 at 7:51 AM, Tobias Oelgarte
tobias.oelga...@googlemail.com wrote:
As i was build a rig i noticed that my bones where off position. I fixed
it and after some time they where off again. Nothing unusual you would
say. But this