Re: [Bf-committers] Subtitles workflow in the sequencer

2011-04-01 Thread James Ruan
Hi, I've been thinking about what function we need in editing subtitles. I'm doing some video editing work with blender, and I found that writing a dot srt file is the most time consuming work, especially the record of start time and end time of each line of subtitles. Hope your plan allows easy

Re: [Bf-committers] Blender RC1 build!

2011-04-01 Thread Richard Shaw
On Fri, Apr 1, 2011 at 8:16 AM, Dave Plater dpla...@webafrica.org.za wrote: On 03/30/2011 03:53 PM, Ton Roosendaal wrote: Hi platform team, Let's do another official test build! This one should have fixed openAL for linux, and for Windows the installer too. - Try to stick to r35899 - Put

[Bf-committers] Unlimited Clay update

2011-04-01 Thread raulf
Hi all Yesterday, in a code sprint the whole nigth I have implemented new optimizations to the dynamic subdivision, specifically in the face classification part (to determine if a face will be smoothed and subdivided). That code proves to be higly optimized as a I quickly discard faces to avoid

[Bf-committers] new contributor

2011-04-01 Thread Ruoruo Zhang(Lily)
Hi all, I want to contribute to blender project. I see a couple suggested projects for new developer: http://www.blender.org/development/current-projects/project-openings/ http://www.blender.org/development/current-projects/project-openings/Can anyone suggest a couple ramp-up feature/bug for me

Re: [Bf-committers] new contributor

2011-04-01 Thread Tom M
On Fri, Apr 1, 2011 at 9:12 AM, Ruoruo Zhang(Lily) lily...@gmail.com wrote: I am not sure if I can go for GSOC project since I must be  a student to participate... Hi the GSoC ideas are just stuff to possibly implement. You don't need to participate in GSoC to implement them. However one does

Re: [Bf-committers] new contributor

2011-04-01 Thread Davis Sorenson
Hi Ruoruo, For developing your own features I would recommend checking out the SVN repository and using git for local development, like in this tutorial: http://www.youtube.com/watch?v=CxuTxzR7w9U It's a good way to keep track of your code and create patches. Davis On Fri, Apr 1, 2011 at 8:12

Re: [Bf-committers] Unlimited Clay update

2011-04-01 Thread raulf
Hi LetterRip :) I have discovered also a memory issue that is eating a lot of RAM as I sculpt, due to no correctly freeing PBVH rebuilds, I have pointed many times that also a big performance eater is the global nature of all EditMesh operations: for split faces the function iterates over te

Re: [Bf-committers] new contributor

2011-04-01 Thread Ruoruo Zhang(Lily)
Do i need to file a more detailed feature/task somewhere? Have the save extension picked based on the format in UI session is not really clear, at least it doesn't mention what formats are supported. So I am assuming all possible blender format supported. Ruoruo Zhang(Lily) Software Development

[Bf-committers] New Double Edge Matte compositor node...

2011-04-01 Thread pete larabell
Hi all, Just wanted to let everyone know I'm working on a new node to make using RotoBezier even more useful! It can also be used with any other type of object of course. **NOTE THAT IT HAS NOT YET BEEN OPTIMIZED FOR SPEED, AT ALL** Some screens are on my user page:

Re: [Bf-committers] Blender RC1 build!

2011-04-01 Thread Onyeibo Oku
On 04/01/2011 06:19 PM, bf-committers-requ...@blender.org wrote: I've got successful builds of r35906 for Fedora 14 (Python 3.1) and Fedora 15 (Python 3.2), however I'm still building against opencollada r827. Using r35906 since Campbell integrated my gcc 4.6 patch. I'm trying to meet all

Re: [Bf-committers] Blender RC1 build!

2011-04-01 Thread Richard Shaw
On Fri, Apr 1, 2011 at 12:48 PM, Onyeibo Oku twoho...@gmail.com wrote: On 04/01/2011 06:19 PM, bf-committers-requ...@blender.org wrote: I've got successful builds of r35906 for Fedora 14 (Python 3.1) and Fedora 15 (Python 3.2), however I'm still building against opencollada r827. Using

Re: [Bf-committers] Bf-committers Digest, Vol 81, Issue 3

2011-04-01 Thread shuvro sarker
On Fri, Apr 1, 2011 at 11:19 PM, bf-committers-requ...@blender.org wrote: Send Bf-committers mailing list submissions to bf-committers@blender.org To subscribe or unsubscribe via the World Wide Web, visit http://lists.blender.org/mailman/listinfo/bf-committers or, via email,

Re: [Bf-committers] Revised GSoC proposal: Realtime motion capture input and motion recording

2011-04-01 Thread Lars Krueger
I have modified my proposal a lot according to the comments and advices of the developers on the mailing list. Here is link of the modified proposal. Realtime motion capture input and motion recording for Blender - Test case is using the Kinect. http://wiki.blender.org/index.php/User:Shuvro

Re: [Bf-committers] new contributor

2011-04-01 Thread Campbell Barton
If your very new to blender and the simple todo's don't look so simple, I'd suggest some very basic tasks (even if they are not quite so interesting). Modifying tooltips, or making minor UI improvements are not so fun, but it helps you get used to building blender and navigating the source