Re: [Bf-committers] Tool Shelf Toggling On/Off Tab Mockup

2011-06-15 Thread Knapp
I think this can be broken down into 2 ideas or ways of thinking. One you have to memories the way, for example hotkeys. The other you can just look at something and know what it does and click it, ie icons. Icons can also have pop ups that explain what they do. Icons all great for the learner but

[Bf-committers] Substituting hot keys in an addon

2011-06-15 Thread Nathan Vegdahl
Hello all, I am wondering if there is a best practice for substituting hotkeys via an addon. The use-case is that in Rigify I would like to allow the user to add rig-type samples via shift-A in armature edit mode. Doing so will require popping up a menu of some kind. However, currently shi

Re: [Bf-committers] Substituting hot keys in an addon

2011-06-15 Thread Martin Poirier
Hi, --- On Wed, 6/15/11, Nathan Vegdahl wrote: >    What I would like to do is substitute in > a menu when the Rigify > addon is enabled.  I am curious if there is an > accepted best-practice > way to do this, that is robust against custom keymaps, for > example, and other corner-cases. There's

[Bf-committers] GPU buffer changes

2011-06-15 Thread Nicholas Bishop
Hi all, Just a quick note in case anyone else is working in the same area: I'm looking at making some cleanups to the VBO/GL vertex arrays code in gpu/gpu_buffers.c (and GPU_buffers.h). Not making any functional changes right now, just adding comments, refactoring functions, cleaning up unneeded c

Re: [Bf-committers] GPU buffer changes

2011-06-15 Thread Ρυακιωτάκης Αντώνης
Great, this code is in great need for refactoring :) ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers