Re: [Bf-committers] New Developer

2011-07-25 Thread Lukas Tönne
Congratulations Bastien, welcome to the team! ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers

Re: [Bf-committers] Patches Submitted

2011-07-25 Thread Campbell Barton
Committed deprecation, enabling the CMake build option 'WITH_ASSERT_ABORT' turns the warning into an error (which I prefer to ensure I don't miss any errors when testing). Went over all blender scripts and addons today and in svn, and swapped all vector multiplications. The contrib addons still

Re: [Bf-committers] New Developer

2011-07-25 Thread Bastien Montagne
Thank you, Campbell, Lukas and all blender devs :) I’ll try to help as much as I can developping and improving this wondeful (big!) piece of code. Message: 7 Date: Mon, 25 Jul 2011 01:02:47 +1000 From: Campbell Barton ideasma...@gmail.com Subject: [Bf-committers] New Developer To:

[Bf-committers] Linking error with OS X Lion

2011-07-25 Thread Markus Kasten
Hello everyone, when building GSoC branches (tested Tomato and Salad) under Lion, I get the error ld: library not found for -lSystemStubs collect2: ld returned 1 exit status when linking blender. when I remove 'SystemStubs' from line 300 in darwin-config.py it links correctly without errors

Re: [Bf-committers] Linking error with OS X Lion

2011-07-25 Thread Mats Holmberg
Hi, I had the same problem, but my solution was to build against SDK 10.6, which I had installed for snow leopard. I just modified my user-config.py accordingly. Everything seems to work ok. -mats Mats Holmberg, ArtFlow 3D-Animation / 3D-Graphics / Airbrush Art Supplies mobile +358 (0) 40

[Bf-committers] OCIO at Siggraph

2011-07-25 Thread Troy Sobotka
Just thought I'd point out that Mr. Selan is holding an Open Color IO BOF at Siggraph. There is also a Beer of a Feather for all of SPI's open source projects at Siggraph. Might be interesting if the Blender peeps attend, especially considering the integration of OCIO and OIIO into Blender.

[Bf-committers] Blender

2011-07-25 Thread Ivano Arrighetta
Blender Hello guys. I'll explain here why I asked for some Blender features in the past. Let's assume I'm alone and I wish to do a little movie with singed scenes like Disney's, then I would make a videogame out of it. Obviously I would need some characters, items and sets which I would model in