Re: [Bf-committers] Blender Release Cycle

2011-08-17 Thread Brecht Van Lommel
Hi, I definitely agree we need better quality control, would like to see code review used for all bigger changes, while BF employees should review the smaller commits that go directly to svn. On Wed, Aug 17, 2011 at 12:06 PM, Thomas Dinges blen...@dingto.org wrote: Another thing that came up

Re: [Bf-committers] Blender Release Cycle

2011-08-17 Thread Knapp
On Wed, Aug 17, 2011 at 12:06 PM, Thomas Dinges blen...@dingto.org wrote: Hey Matt and Campnell, I generally agree with you here, but I don't agree with 5) All new features are developed in a branch What defines a new feature? How big must the impact be for it? I mean it's senseless to write

[Bf-committers] Siggraph 2011 report

2011-08-17 Thread Ton Roosendaal
Hi all, We've had a great time on Siggraph! I've made a report here for everyone: http://www.blender.org/blenderorg/blender-foundation/press/siggraph-2011/ Thanks, -Ton- Ton Roosendaal Blender Foundation

Re: [Bf-committers] viewport bug #27979

2011-08-17 Thread Matthias Fauconneau
Hi, Nice to see this issue finally tackled. I'm not a blender coder but here are my two cents. - Distance It seems you're computing the distance to the origin (zero) of object space. It would be better to use the center of the object bounding box (which I think is stored with object, not sure if

Re: [Bf-committers] Blender Release Cycle

2011-08-17 Thread Alex Fraser
On Thu, Aug 18, 2011 at 3:22 AM, Nathan Vegdahl ces...@cessen.com wrote: What defines a new feature? How big must the impact be for it? I mean it's senseless to write a small feature which only affects a few lines in some areas to be developed in a branch. When branches are expensive, yeah,