i was just wondering what benefits give us compiling blender in vc 2010 vs
2008, is it faster?
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If anything it will be slower. The biggest benefit (as long as you use
the IDE) is that Intellisense was rewritten for 2010 and works much
better with large projects like Blender.
On 20/08/2011 6:24, Yousef Hurfoush wrote:
> i was just wondering what benefits give us compiling blender in vc 2010
No real benefits, AFAIK.
There's no speed benefits for using it, and no differences i've found
so far. The only benefit is that you can use the express edition of msvc 2010
with the windows 7 x64 SDK to produce x64 versions of Blender for windows for
free, but with some pitfalls (require recomp
Be able to compile a x64 build with the free available Express Edition
and the SDK without Hacks is already a huge benefit imho. :)
Am 20.08.2011 20:02, schrieb J.:
> No real benefits, AFAIK.
>
> There's no speed benefits for using it, and no differences i've found
> so far. The only benefit is
well, that make things more clear, thanks for answering this fast.
> Date: Sat, 20 Aug 2011 20:05:25 +0200
> From: blen...@dingto.org
> To: stargei...@yahoo.com; bf-committers@blender.org
> Subject: Re: [Bf-committers] 2008 vs 2010
>
> Be able to compile a x64 build with the free available Exp
Hi,
I'm looking at a bug in the bge [1] and ran into a problem. The old code
(2.49) was relying on G.fileflags to set parameters that were to get carried
on across files.
I have a feeling that G.fileflags is part of the 2.49 code that we should
not bring back. Is there any official replacement for