Yep, needs to be done before merge, should have mentioned that.
On Thu, Sep 15, 2011 at 3:46 PM, Thomas Dinges wrote:
> Hi,
> could we remove all these "Jason was here" or "Jason" comments inside
> the code?
>
> Regards,
> Thomas
>
> Am 15.09.2011 04:13, schrieb Campbell Barton:
>> Heres the code
Hi,
could we remove all these "Jason was here" or "Jason" comments inside
the code?
Regards,
Thomas
Am 15.09.2011 04:13, schrieb Campbell Barton:
> Heres the code review post containing a patch which applies on latest
> trunk (r40212)
>
> Code Review Page:
> http://codereview.appspot.com/5021044
Heres the code review post containing a patch which applies on latest
trunk (r40212)
Code Review Page:
http://codereview.appspot.com/5021044
Patch for trunk:
http://codereview.appspot.com/download/issue5021044_1.diff
Most of my review and edits have been on the code: syncing with trunk,
moving b
Hi Sergey, it was my own turn to try out your guide. I downloaded your
compiled libs but theoraenc and theoradec are missing, producing link
errors if you use the suggested line in your guide:
FFMPEG_LIBRARIES:STRING="avformat;avcodec;avutil;avdevice;swscale;dirac_encoder;mp3lame;ogg;orc-0.4;schro
Hi,
It's good to see some progress, I hope you'll manage to get your
changes eventually integrated and find the time to also do the frustum
culling while you're at it.
It would much clearer if you use blender's vector/matrix operators.
I think it would be more efficient to directly compute the di
Hello.
I found some time to work on this patch...
changes:
- Distance
is computed from object bounding-box, only the z-distance is computed, not the
whole matrix...
(using the bounding-box-center)
- sorting / drawing
z-sorting is only done if drawtype > OB_SOLID, for smaller drawtypes the
c