[Bf-committers] Building OpenCollada OpenSuSE 11.4

2011-09-24 Thread Daniel Salazar - 3Developer.com
It seems open collada stoped building here in Open SuSE 11.4 this are the collada libs i got installed: http://www.pasteall.org/25132 this is the output of cmake after the first building: http://www.pasteall.org/25133 And after enabling OpenCollada manually: -- Could NOT find OpenCOLLADA (mis

Re: [Bf-committers] New *Physics / BGE* Developer

2011-09-24 Thread Alex Fraser
On Sun, Sep 25, 2011 at 7:20 AM, Daniel Salazar - 3Developer.com wrote: > Welcome Alex to the best team ever! Thank you! It really is an honour. I look forward to working more with all of you. Alex > On Sat, Sep 24, 2011 at 6:38 AM, Campbell Barton wrote: >> Hi All, Alex Fraser has been workin

Re: [Bf-committers] New *Physics / BGE* Developer

2011-09-24 Thread Daniel Salazar - 3Developer.com
Welcome Alex to the best team ever! Daniel Salazar 3Developer.com On Sat, Sep 24, 2011 at 6:38 AM, Campbell Barton wrote: > Hi All, Alex Fraser has been working on a patch for "adaptive time > step for fluid particles" - for some time, there were an issue with > credits that has now been resol

[Bf-committers] Game Engine

2011-09-24 Thread Fabio Gonzalez
A powerful game engine. With a really simple interface threads (which is improving all the time). This engine is focused on being very practical. In order to have a good performance in game programming. Contains entities, threads, light, sound, etc. *https://sourceforge.net/projects/fgc/* Featur

[Bf-committers] New *Physics / BGE* Developer

2011-09-24 Thread Campbell Barton
Hi All, Alex Fraser has been working on a patch for "adaptive time step for fluid particles" - for some time, there were an issue with credits that has now been resolved. Janne is happy to have this patch committed into trunk. See: http://projects.blender.org/tracker/index.php?func=detail&aid=2744