[Bf-committers] DVCS again

2011-11-18 Thread Micael
Hello I've been following the discussion about switching to a distributed source control mechanism, and it's problem associated with binary data. According to previous chat here on the list, it is not yet decided which way we should go. What is the problem with binary data? Is it the big file

[Bf-committers] Interesting Article

2011-11-18 Thread David Silverman
An older article, but very interesting : http://www.vidimce.org/publications/lpics/ (Video and paper ) ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers

Re: [Bf-committers] Blender tangent space calculation

2011-11-18 Thread Eugene Minov
Hi! I think that I've finished this. Don't forget to look in do_multires_bake() in object_bake.c It shows you how to add the tangent layer: Yes, I've figured out how to create DerivedMesh object by Mesh object. And then I've created the tangent layer in this way. // get pointer to the

Re: [Bf-committers] Blender tangent space calculation

2011-11-18 Thread Eugene Minov
Sorry for extra line :) I wanted to ask about this line: const int iGetNrVerts= data-mface[face_num].v4!=0 ? 4 : 3; I think 'iGetNrVerts' may be incorrect with some cases when there is four vertices per face but the last one is points to first indexed vertex. Or there is no way that last index

Re: [Bf-committers] Cycles movement blur

2011-11-18 Thread Nathan Vegdahl
It would be nice if this was built-in to how cycles worked, rather than a hack that you have to do manually. And even then, it's more a stop-gap solution. Ideally we'll (eventually) want randomly sampled motion blur, to eliminate strobing and to let you see the full motion blur (even if noisy)

Re: [Bf-committers] Blender tangent space calculation

2011-11-18 Thread Morten Mikkelsen
I wanted to ask about this line: const int iGetNrVerts= data-mface[face_num].v4!=0 ? 4 : 3; Or there is no way that last index points to zero? Correct, this is how blender does it everywhere in its code-base. Super glad to hear you're getting useful results! Be sure to submit a patch for

Re: [Bf-committers] DVCS again

2011-11-18 Thread Lars Krueger
There is something similar for git too: http://git-annex.branchable.com/ Original-Nachricht Datum: Fri, 18 Nov 2011 17:37:40 + Von: Micael kam1k...@gmail.com An: bf-blender developers bf-committers@blender.org Betreff: [Bf-committers] DVCS again Hello I've been

Re: [Bf-committers] Please help me debugging

2011-11-18 Thread Rainer Hohne
Oh dear, well, I used 2.6.5 for running the script - didn't know that that would make such a difference. With python 3.2 it works just fine - finally! Thank you for your help Campbell ! Rainer ___ Bf-committers mailing list Bf-committers@blender.org

Re: [Bf-committers] Please help me debugging

2011-11-18 Thread Campbell Barton
Python3 is default on my system so I forget about this sometimes. Glad to hear its working (though there _was_ a real bug with utf8 paths I found because of your mail). Added checks for python3 r41980 so this doesn't happen to anyone else. On Sat, Nov 19, 2011 at 10:51 AM, Rainer Hohne

Re: [Bf-committers] UTF8 text input status (on OS X)

2011-11-18 Thread Dalai Felinto
Hi Brecht, Tested the patch here it it works great. To test it from any OSX: option+e+a = á option+i+o = ô The only downside is that does not address the problem of korean, japanese, ... probably because of the problems presented by Alex. It's already an improvement though. -- Dalai (a related