Re: [Bf-committers] Collada importer/exporter kickout

2012-01-08 Thread skoti
Unfortunately I can not - I tested a month ago one scene and a file exported from Blender to 3ds max (reference implementation) and showed errors. I no longer have either the file or scene, and detailed information is not checked, because the FBX does not interest me. On Sun, Jan 8, 2012 at 03:

[Bf-committers] Blender developer meeting minutes, January 8 2012

2012-01-08 Thread Ton Roosendaal
Hi all, Here's notes from today's meeting. (And no, we didn't decide or discuss Collada issues, that's still being reviewed! :) 1) Blender 2.62 release targets - Current targets: http://wiki.blender.org/index.php/Dev:Doc/Projects - Antonis: UV tools progresses, it takes a couple of more days.

[Bf-committers] Adding weight preview to vgroup modifiers

2012-01-08 Thread Bastien Montagne
Hi devs, Here is the codereview link to the patch corresponding to current vgroup_modifiers branch: http://codereview.appspot.com/5531047/ It: *Slightly enhances the weight preview behavior for modifiers using it (esp. in the WeightPaint mode, where it allows to either see the org weight, fina

Re: [Bf-committers] Blender developer meeting minutes, January 8 2012

2012-01-08 Thread Francesco Paglia
I started reading the asset's ideas! I'll be really pleasant to help! And even I will never have time to write in the wiki (since I have to study how to) Give me Andrea's mail or a post in the mailing list and I'll write there! :) Cheers, Francesco 2012/1/8 Ton Roosendaal > Hi all, > > Here's n

Re: [Bf-committers] Collada importer/exporter kickout

2012-01-08 Thread François T .
I'm probably a bit too late for the fight and tried to read all the thread for this (there is several email with different subjects). I do understand the complexity with collada, and yet I don't understand all the issue you mention, but i'll trust you for this. Two years ago I wrote a simple LUA DA

Re: [Bf-committers] Collada importer/exporter kickout

2012-01-08 Thread Juan Linietsky
> > > > so +1000 for a python, dependency less from scratch... one feature at the > time with clear, simple and well commented code ! I'm sure many people will > be able to help in the community. But until we have a I/O addon working for > basic features as a complete scene (no animation, no bones,

Re: [Bf-committers] Collada importer/exporter kickout

2012-01-08 Thread angjminer
Quoting Juan Linietsky : > > > > > > > > so +1000 for a python, dependency less from scratch... one feature at the > > time with clear, simple and well commented code ! I'm sure many people will > > be able to help in the community. But until we have a I/O addon working for > > basic features as

Re: [Bf-committers] Collada importer/exporter kickout

2012-01-08 Thread Juan Linietsky
> > > but as it is right now it does support animations, in my opinion(which > i know doesn't amount to much right now) we need an equivalent to start > with before it gets tore out. i agree it needs to be python like the > rest,but to rip it out now and (no offense Juan) replace it with > somethin

Re: [Bf-committers] Collada importer/exporter kickout

2012-01-08 Thread Campbell Barton
On Mon, Jan 9, 2012 at 2:16 PM, Juan Linietsky wrote: >> >> >> but as it is right now it does support animations, in my opinion(which >> i know doesn't amount to much right now) we need an equivalent to start >> with before it gets tore out. i agree it needs to be python like the >> rest,but to ri

Re: [Bf-committers] Collada importer/exporter kickout

2012-01-08 Thread Juan Linietsky
Campbell, I don't mind accepting patches or helping out people to work on the plugin , but what I can't do is to promise spending much time adding more features myself or upon request. I don't really know much about the development process of Blender, so if you feel this will work then I'll gladly

Re: [Bf-committers] Collada importer/exporter kickout

2012-01-08 Thread Kalle-Samuli Riihikoski
> > I'm also ready to help by adding features. I'm not so good to start > things, but when I see > how it's done then I should be able to add new features... Let's do this :) ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.or

Re: [Bf-committers] Collada importer/exporter kickout

2012-01-08 Thread Campbell Barton
Hi Juan, theres nothing wrong with this - its basically what I do for FBX and a few other formats - keep them running and try to fix bugs users report. You wont be expected to fix every bug either - for more simple scripts like this often technical users provide patches too. - Campbell On Mon,