Hi Joshua,
I am not a fan of this, why not change the UI names in RNA directly?
Such changes should not be done in the PY UI file. Thanks.
Regards,
Thomas
Am 17.05.2012 04:49, schrieb Joshua Leung:
> Revision: 46707
>
> http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blen
I'm new to posting here, so please excuse any formalities I may have
overlooked in providing this submission. I'm attempting to follow the
wiki,blender.org guidelines for patch submission.
The patch:
http://projects.blender.org/tracker/index.php?func=detail&aid=31490&group_id=9&atid=127
Changes
http://codereview.appspot.com/6208066/diff/3002/source/blender/editors/mesh/editmesh_tools.c
File source/blender/editors/mesh/editmesh_tools.c (right):
http://codereview.appspot.com/6208066/diff/3002/source/blender/editors/mesh/editmesh_tools.c#newcode4653
source/blender/editors/mesh/editmesh_too
Address more issues pointed at during review
http://codereview.appspot.com/6208066/
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looks good, still some remaining knitpicks and one question.
http://codereview.appspot.com/6208066/diff/3002/source/blender/editors/mesh/editmesh_tools.c
File source/blender/editors/mesh/editmesh_tools.c (right):
http://codereview.appspot.com/6208066/diff/3002/source/blender/editors/mesh/editmes
Address issues pointed at during review
http://codereview.appspot.com/6208066/
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Hi ,
Just letting people know I've submitted my first patch in the patch
tracker to implement GLSL back face culling for the viewport.
Any remarks or questions welcome. :)
thanks
-Si
http://projects.blender.org/tracker/index.php?func=detail&aid=31467&grou
p_id=9&atid=127
_ _ _ _ _
Hi,
I have updated my old Fluid Density texture patch. Could somebody please review
it? See version 5:
http://projects.blender.org/tracker/index.php?func=detail&aid=29680&group_id=9&atid=127
This version applies against a recent trunk, and it is less intrusive. The old
version added a complete