I need a place where I can put a UI-related temporary variable for storing
things such as what was the last button pressed and when did the last
tooltip close. It must be in some scope that's visible to and accessible by
all controls. I can't put it in RNA because those things are stored to the
Interesting, though this could be because how we measure the times differently.
rather then using a typical profiler I just disabled viewport-drawing
and updating the OpenGL texture.
Then timed a fairly long stroke created with grease pencil ---
with/without display updates disabled.
Even so my
How about using RNA with SKIP_SAVE flag?
bpy.types.World.temp_var = StringProperty(description=Label of the
control, options={'SKIP_SAVE'})
Or in C:
prop = RNA_def_int(ot-srna, prop_name, 1, 1, INT_MAX, Prop Name,
, 1, 10);
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
Am
Hi,
The last button pressed may get removed on UI changes, so then you
need to keep those in sync and things can get tricky, would suggest
not to store that globally. But there is already a flag
UI_BUT_LAST_ACTIVE, maybe that can be used?
About the tooltip close time, I think it's one of those
If I remember this right it was just an unwrapped plane, nothing
spectacular. The type of unwrapping won't have any influnce if I have
understood the system correctly. I've found that what does influence
performance negatively is when two painted faces overlap in UV space.
Perhaps I could also
Hi all,
Cool suggestions all over; will need some time to study it in detail. :)
Just coincidentally; this month's ACM Communciations has a nice article about
technical debt. It also refers to the currently very popular short release
cycles; with the evident benefits but also with as danger
Should be fixed in recent svn.
___
Bf-committers mailing list
Bf-committers@blender.org
http://lists.blender.org/mailman/listinfo/bf-committers
mm I'm getting this now
http://www.pasteall.org/33112
thanks
Daniel Salazar
patazstudio.com
On Thu, Jun 21, 2012 at 8:50 AM, Antony Riakiotakis kal...@gmail.com wrote:
Should be fixed in recent svn.
___
Bf-committers mailing list
Can you try a clean build? Are you on windows?
___
Bf-committers mailing list
Bf-committers@blender.org
http://lists.blender.org/mailman/listinfo/bf-committers
Will do, linux 64
cheers
Daniel Salazar
patazstudio.com
On Thu, Jun 21, 2012 at 9:16 AM, Antony Riakiotakis kal...@gmail.com wrote:
Can you try a clean build? Are you on windows?
___
Bf-committers mailing list
Bf-committers@blender.org
I think on linux the system library is used. Maybe you should upgrade your
system's openjpeg?
___
Bf-committers mailing list
Bf-committers@blender.org
http://lists.blender.org/mailman/listinfo/bf-committers
I tried moving from 6.2 to 8.0 or so but it conflicted with libtiff
(dependency) :s
Daniel Salazar
patazstudio.com
On Thu, Jun 21, 2012 at 9:25 AM, Antony Riakiotakis kal...@gmail.com wrote:
I think on linux the system library is used. Maybe you should upgrade your
system's openjpeg?
On Thu, Jun 21, 2012 at 10:25 AM, Antony Riakiotakis kal...@gmail.com wrote:
I think on linux the system library is used. Maybe you should upgrade your
system's openjpeg?
Either way, if a minimum version of a library is needed, shouldn't it
error out in configuration instead of during building?
Should we add a switch to use external/openjpeg for people who may want it?
___
Bf-committers mailing list
Bf-committers@blender.org
http://lists.blender.org/mailman/listinfo/bf-committers
On Thu, Jun 21, 2012 at 11:28 AM, Antony Riakiotakis kal...@gmail.com wrote:
Should we add a switch to use external/openjpeg for people who may want it?
I think that would be a good idea although you kinda already do (with
cmake). In my spec file for Fedora I rm -rf the bundled openjpeg
library
I deleted the ffmpeg libs from svn in order to use the system ones,
this has worked for me in the past. Now I'm getting this
http://www.pasteall.org/33119
any ideas?
Daniel Salazar
patazstudio.com
On Thu, Jun 21, 2012 at 10:35 AM, Richard Shaw hobbes1...@gmail.com wrote:
On Thu, Jun 21, 2012
On Thu, Jun 21, 2012 at 11:56 AM, Daniel Salazar - 3Developer.com
zan...@gmail.com wrote:
I deleted the ffmpeg libs from svn in order to use the system ones,
this has worked for me in the past. Now I'm getting this
http://www.pasteall.org/33119
any ideas?
I don't remember you saying one way
CMake, I gave all the info in the first post
Daniel Salazar
patazstudio.com
On Thu, Jun 21, 2012 at 12:24 PM, Richard Shaw hobbes1...@gmail.com wrote:
On Thu, Jun 21, 2012 at 11:56 AM, Daniel Salazar - 3Developer.com
zan...@gmail.com wrote:
I deleted the ffmpeg libs from svn in order to use
This would be perfect but I can't find a place to use it that's not part of
an operator. There's no single operator responsible for handling these
functions. I'm not able to find any way to attach a SKIP_SAVE property to,
for example, wmWindowManager or wmWindow. I'd rather avoid resorting to a
On Thu, Jun 21, 2012 at 3:00 PM, Jorge Rodriguez
jo...@lunarworkshop.com wrote:
This would be perfect but I can't find a place to use it that's not part of
an operator. There's no single operator responsible for handling these
functions. I'm not able to find any way to attach a SKIP_SAVE
You'
On Thu, Jun 21, 2012 at 3:57 PM, Dan Eicher d...@trollwerks.org wrote:
On Thu, Jun 21, 2012 at 3:00 PM, Jorge Rodriguez
jo...@lunarworkshop.com wrote:
This would be perfect but I can't find a place to use it that's not part
of
an operator. There's no single operator responsible for
Oops! Accidentally hit enter.
You're right, they wouldn't care. I'm not trying to expose anything to
python, I'm just trying to find a good place to store this thing without
resorting to a global variable.
On Thu, Jun 21, 2012 at 4:07 PM, Jorge Rodriguez jo...@lunarworkshop.comwrote:
You'
Uncle_Entity suggested in IRC that I should try G or G.main. G has a lot of
assorted, almost random stuff in it. It's not the best place for it since
it's still a glorified global, but it's not serialized to disk and it
wouldn't have other averse consequences like exposing to Python scripts. I
23 matches
Mail list logo