Re: [Bf-committers] Bug reassignment

2012-07-29 Thread Lukas Tönne
This bug is apparently caused by the way path caches are used in particle systems for conflicting purposes. Comment in the code: in edit mode paths are needed for child particles and dynamic hair I've had my share of frustration with the hair system in the past, so would prefer not to mess

[Bf-committers] image keyer / inpaint node: mission accomplished!

2012-07-29 Thread Peter Schlaile
Hi, two weeks ago, I wrote something about an inpaint node and why it is necessary to implement something like the nuke IBK-Keyer using Blender nodes. Well: Following the ideas mentioned in this blog post (you have to scroll down): http://www.vfxtalk.com/archive/index.php/t-16044.html IBK is a

Re: [Bf-committers] Bug reassignment

2012-07-29 Thread Mikee Rice
Aww~ (;_;) ...by refactoring the hair system completely. Regards Mikee Rice ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers

[Bf-committers] Blender developers meeting minutes, 29 July 2012

2012-07-29 Thread Ton Roosendaal
Hi all, Here's the notes from today's meeting in irc.freenode.net #blendercoders. 1) Blender 2.64 progress - Bugs open total 290, it only goes down slowly (because 5-10 new ones come in every day). - Testbuild proposal; publish one next week sunday. We will need a Windows version too for

[Bf-committers] Is this good in this?

2012-07-29 Thread 自分らしく 「のん」です
http://projects.blender.org/tracker/?func=detailgroup_id=153aid=27284atid=468  Is it good not to be improved if there is no realistic problem even if the error log has come out in the console as correspond? ___ Bf-committers mailing list