Re: [Bf-committers] Cursor snaps to objects

2012-09-20 Thread Luke Frisken
Does this still occur with the cursor depth option turned off? On Fri, Sep 21, 2012 at 11:32 AM, Jonathan Williamson jonat...@cgcookie.com wrote: Hey everyone, At what point did the 3D Cursor get changed to snap to any object underneath it when placing it with the LMB? What was the rational

Re: [Bf-committers] Cursor snaps to objects

2012-09-20 Thread Jonathan Williamson
Oh, good call Luke. I was not aware of that and has mistakenly enabled it. Thanks! Is that an addition to 2.64? I hadn't ever seen it. -- Jonathan Williamson Education Manager and Instructor CG Cookie, Inc http://cgcookie.com On Thursday, September 20, 2012 at 8:42 PM, Luke Frisken wrote:

Re: [Bf-committers] Cursor snaps to objects

2012-09-20 Thread Campbell Barton
Yep, it used to be included (hidden) in the Auto-Depth option, but Andy wanted to use cursor depth without other auto-depth navigation - so it was split out. On Fri, Sep 21, 2012 at 11:44 AM, Jonathan Williamson jonat...@cgcookie.com wrote: Oh, good call Luke. I was not aware of that and has

Re: [Bf-committers] Cursor snaps to objects

2012-09-20 Thread Daniel Salazar - 3Developer.com
Wow! Talk about hidden feature :D It's quite cool, but i think it shouldn't be located in the preferences but in the N panel instead with a simple name like Stick to Surface http://www.3developer.com/tmp/snapsurface.png cheers Daniel Salazar patazstudio.com On Thu, Sep 20, 2012 at 8:27 PM,